Plotting Raccoon
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Posts posted by Plotting Raccoon
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On Friday, October 07, 2016 at 10:26 AM, Madkill40 said:
One Nod SBH can guard a Nod base very easily because them infiltrators don't know they're being watched.
GDI was clever by not having destructible windows.
All I'm seeing is not enough active defenders.
That's a stretch on almost every map outside select situations.
Mining
in Feedback & Bug Reports
Posted
Solid suggestions. Perhaps make alternate fire on the repair gun disarm mines from your own team and otherwise be the same? I wonder how many people would miss notifications with a voice clip but, I think it would help things at least.
I wouldn't place it at the level of Unreal or Quake for a lot of reasons but, I'd generally agree with that and think RenX is a fine game.