3D Artist
Characters
Weapons
Vehicles
Props
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UDK (Non-PBR)
UE4/5 (PBR)
More details coming soon.
- Knowledge of good low poly game model practices (Triangle count, well packed UVs, LODs);
- High and Low poly modeling for baking;
- Able to work off of and push art style;
- Knowledge of Substance Painter for texturing in non PBR (Specular & Gloss);
- Knowledge of PBR (Metal & Roughness).