Totem Arts

3D Artist

Characters Weapons Vehicles Props | UDK (Non-PBR) UE4/5 (PBR)

More details coming soon.

  • Knowledge of good low poly game model practices (Triangle count, well packed UVs, LODs);
  • High and Low poly modeling for baking;
  • Able to work off of and push art style;
  • Knowledge of Substance Painter for texturing in non PBR (Specular & Gloss);