dtdesign Posted January 28, 2017 Share Posted January 28, 2017 There is a small issue with the GDI footpath that leads from the backside to the power plant. The path consists of two tunnel segments with one open segment connecting them where you can see the WF/AGT. The screenshot below is taken in the outer tunnel segment facing the back path eventually leading towards the GDI bridge. If a player walks through the right tube, there is some weird clipping going on which blocks the player's movement, as if there was some kind of wall. It only happens at roughly the point where my crosshair is pointing, if you look closely, you can notice that the texture there looks quite odd. This is the best I could describe it, let me know if you require more information on that Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff DaKuja Posted February 11, 2017 Totem Arts Staff Share Posted February 11, 2017 Thanks for the report! I will take a look and will fix it. Quote Link to comment Share on other sites More sharing options...
Hohndo Posted February 12, 2017 Share Posted February 12, 2017 I kept forgetting to report this. Lol 1 Quote Link to comment Share on other sites More sharing options...
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