Sn4ke Posted January 16, 2017 Share Posted January 16, 2017 (edited) Preliminary Bug Report for: Mesa [created by: some dev - sorry I just don't know] [@Ruud033] Hey Reneragers, another prelim. report... while we've been focusing our testing efforts on new custom-made maps, I've decided to try to get all the *regular maps* bug free. Until now, I wanted to publish them in one huge monster thread and then go offline to never come back... but well, I guess you'd never see that bug report then. So let's do that step by step. Starting with Mesa [though Whiteout got it's own thread first...]. Spoiler Broken ground collisions at both cave entrances. Out of sight proxies... At GDI base long route - hidden AT mines possible. Vehicle stuck spot long route Nod side. 100% stuck spot long route GDI side. Multiple stuck spots around here... long route GDI side Steel beams got no collisions... GDI Refinery is has a smaller scale than Refineries should have. See: Spoiler GDI Walls Ref GDI Mesa Ref About the stuck points at the long route & background collisions [following material is from @IllumZar] Spoiler Last screenshot is Mesa from above [SDK]. Illum marked some background collisions that are probable needless (it's extremely unlikely that a rocket / bullet ever hits those collisions..). And last but least the WiCkEd MeSa PiT: Poor souls lured into it so far: @Ruud033, servd, Ks.ol, Norc, Gliven - R.I.P. brothers! Regards, Sn4ke *** Special thanks to: @IllumZar *** Edited February 16, 2017 by DarkSn4ke upcoming screens ;) 1 Quote Link to comment Share on other sites More sharing options...
Sn4ke Posted February 16, 2017 Author Share Posted February 16, 2017 (edited) ### Update @Ruud033 ### Misc.: Spoiler "ghost" textures? someone already posted a floating Soldier (guess after respawn) in Nod Ref in the PUG topic... Glitched Beacons: Spoiler all of them are disarmable, but out of sight... (there are more spots. basalt boulders all over the map got no collision) Out-take: Spoiler uhhhhm, why is this container blocked? (ye, the nuke fell down... and we couldnt glitch the nuke between the wall & container ) Regards, Sn4ke Edited February 16, 2017 by DarkSn4ke Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.