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[Level] CNC-Dust


IllumZar

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DOWNLOAD V1.0: CNC-Dust V1.0.zip

DOWNLOAD V1.1: CNC-Dust V1.1.zip

DOWNLOAD V1.2: CNC-Dust V1.2.zip

DOWNLOAD V1.3: CNC-Dust V1.3.zip

DOWNLOAD V1.4: CNC-Dust V1.4.zip

 

 

 

Oh and btw. to see the actual sandstorm be sure that you have set the [Detail Level] in the [Settings]

at "High" or "Very High"

 

Known Bugs:

- I will do the minimap when the map is almost finished (after some playtesting)

- very few bushes STILL float.. although I've redone the foliage

- I left the Giant blocking volume ontop because I find it wierd if players can fly around before the map starts

- still a primitive end game cam

- no preview image

- no preview video

 

Some pics:

Spoiler

prev1.pngprev2.pngprev3.png

 

Edited by IllumZar
update
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T.O.'s screenshots [-> I didn't test the map myself yet..]:

e54cc3c94e114c7dbe28e4fa706ecf3b.pngStorm on higher graphics

36976c6f8e434329b5db31ba60f24dc9.pngStorm on low graphics

b195c6236d1543e8970c4e1a6404496c.pngMissing bullet collisions [all blue containers..]

9ca90f2f850c491e82535d9b8d2db0d5.pngAll Silo flags move in the wrong wind direction

98dd19a1c66f493fbcfd5442299b0353.pngsee above

98fe42c68b494b77ad17c3f1e5a40f0b.pngBlue tib shines a bit too strong

155242d961ad4df79788fa7e938e02d7.pngPane not really fitting in

0a07ea0681d34f1491cbca3cac04d7d9.pngNod soldiers bringin too much dirt!

b8126834cf094479b3160698a9679c4d.pngT.O. wanted to go for a piss.. but hey how to get to the toilet?

76dc10fc67f045fdb6a949280b1c0f0d.pngMost of em are slightly floating ;)

Regards,

Sn4ke

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UPDATE!

DOWNLOAD VERSION 1.3: CNC-Dust V1.3.zip

 

changelist:

- tweaked the emitters so they wont dissappear after a certain distance

- added a launcher preview video

- added a preview image

- added a "real" Endgame cam

 

Many thanks to you guys for troubleshooting.

Can we try this map on an official server? :P

Edited by IllumZar
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Alright Illum, here we go:

51fa1217e8794fb09ddd3c7615406d0e.pngwhen you change tabs ingame and tab back again some floor graphics vanish :D nothing to worry about, this only happens to me (lowest graphic settings)

Sandstorm sound...

hmm, think I already mentioned that to you. the sandstrom sounds like waves breaking on a shore :o

Path suggestion:

You've blocked the map very nicely with collisions, but why did you block of that area behind the Silo (same with the other Silo)?

Everyone knows about the unhealthy effects of Tiberium and you could open another one-way inf path for non-chemical soldiers to the right side.


907ec2921da74bdd9a5b9ae0facbfd5d.png

d54c632b3b1f447ab8f808b0e8a79400.png

hmmm and which graphic setting do I have to use to see the sandstorm? ^-^

Regards,

Sn4ke

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