IllumZar Posted November 27, 2016 Share Posted November 27, 2016 (edited) DOWNLOAD V1.0: CNC-Dust V1.0.zip DOWNLOAD V1.1: CNC-Dust V1.1.zip DOWNLOAD V1.2: CNC-Dust V1.2.zip DOWNLOAD V1.3: CNC-Dust V1.3.zip DOWNLOAD V1.4: CNC-Dust V1.4.zip Oh and btw. to see the actual sandstorm be sure that you have set the [Detail Level] in the [Settings] at "High" or "Very High" Known Bugs: - I will do the minimap when the map is almost finished (after some playtesting) - very few bushes STILL float.. although I've redone the foliage - I left the Giant blocking volume ontop because I find it wierd if players can fly around before the map starts - still a primitive end game cam - no preview image - no preview video Some pics: Spoiler Edited December 28, 2016 by IllumZar update Quote Link to comment Share on other sites More sharing options...
Sn4ke Posted December 2, 2016 Share Posted December 2, 2016 T.O.'s screenshots [-> I didn't test the map myself yet..]: Storm on higher graphics Storm on low graphics Missing bullet collisions [all blue containers..] All Silo flags move in the wrong wind direction see above Blue tib shines a bit too strong Pane not really fitting in Nod soldiers bringin too much dirt! T.O. wanted to go for a piss.. but hey how to get to the toilet? Most of em are slightly floating Regards, Sn4ke 1 Quote Link to comment Share on other sites More sharing options...
IllumZar Posted December 7, 2016 Author Share Posted December 7, 2016 (edited) UPDATE! DOWNLOAD VERSION 1.3: CNC-Dust V1.3.zip changelist: - tweaked the emitters so they wont dissappear after a certain distance - added a launcher preview video - added a preview image - added a "real" Endgame cam Many thanks to you guys for troubleshooting. Can we try this map on an official server? Edited December 7, 2016 by IllumZar Quote Link to comment Share on other sites More sharing options...
Sn4ke Posted December 8, 2016 Share Posted December 8, 2016 Alright Illum, here we go: when you change tabs ingame and tab back again some floor graphics vanish nothing to worry about, this only happens to me (lowest graphic settings) Sandstorm sound... hmm, think I already mentioned that to you. the sandstrom sounds like waves breaking on a shore Path suggestion: You've blocked the map very nicely with collisions, but why did you block of that area behind the Silo (same with the other Silo)? Everyone knows about the unhealthy effects of Tiberium and you could open another one-way inf path for non-chemical soldiers to the right side. hmmm and which graphic setting do I have to use to see the sandstorm? ^-^ Regards, Sn4ke Quote Link to comment Share on other sites More sharing options...
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