j0g32 Posted October 22, 2016 Posted October 22, 2016 (edited) I just downloaded the latest version of the SDK (updated 4 October), folder name 29-09-2016 again. The Game itself works fine, but the SDK fails to load, and it always crashes when loading the FoliageBrushSphereMaterial (see screenshot) tried the Win64, Win32, and UDKLift.exe ... Does anyone have an idea what the issue could be? Many thanks in advance! edit: please, see the log attached - maybe sth. about .NET Framework ?! Launch.log Edited October 22, 2016 by j0g32 Quote
Fffreak9999 Posted October 23, 2016 Posted October 23, 2016 Try unblocking EDCsharp (I think that's the file name) from the binaries folder 1 Quote
j0g32 Posted October 23, 2016 Author Posted October 23, 2016 Wow - that did the job!!! Thank you so much for your fast and helpful response. btw the file is called "UnrealEdCSharp.dll" Quote
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