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Lets say I shaped a mountain out of a terrain.

would it be possible to somehow make a tunnel from one side to the other?

I mean within the UDK, without using meshes that have been created in 3dsm or something ...

yes i am a newbie :P

but i do make progress ;)

//edit

got it :)

just not work with terrains, use landscapes ...

terrains are an ancient leftover of previous versions of UDK

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