Bananas Posted April 10, 2014 Share Posted April 10, 2014 Nothing super game breaking, but the obelisk won't shoot at targets behind another character. This allows a GDI spy to block for a team mate, or for a Nod player to block for a GDI player. Staring at the obelisk: Quote Link to comment Share on other sites More sharing options...
omega79 Posted April 10, 2014 Share Posted April 10, 2014 in larger games not relevant i guess ... but for smaller games sure an issue Quote Link to comment Share on other sites More sharing options...
twig123 Posted April 11, 2014 Share Posted April 11, 2014 I'm pretty sure this is working as intended. The OB doesn't acquire targets behind other objects (walls, vehicles, rocks), why would it be different for players? Quote Link to comment Share on other sites More sharing options...
sterps Posted April 11, 2014 Share Posted April 11, 2014 Honestly I don't really see this as an issue. This would be tedious to do quickly and effectively in a big game. And any spy in their own right wouldn't want some tagging along behind, it'll give the spy away immediately Quote Link to comment Share on other sites More sharing options...
Bananas Posted April 11, 2014 Author Share Posted April 11, 2014 Don't really see an issue with it either, just thought it was worth bringing up. Probably the only real use for it would be aiding the enemy team. Someone would probably see you though and just kick you. Quote Link to comment Share on other sites More sharing options...
omega79 Posted April 11, 2014 Share Posted April 11, 2014 it could be an "issue" in smaller games like 6vs6 or 8vs8 ... but after all, it would need luck and teamwork to actually do damage ... and probably not fixable Quote Link to comment Share on other sites More sharing options...
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