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Open Beta 2 - Crash at Map Change Report


LaserOfFury

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I just had this happen going to whiteout :x

[1036.19] Log: SeamlessTravel to: CNC-Whiteout

[1036.19] ScriptLog: Sentinel destroyed...

[1036.48] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned envyentry.TheWorld:PersistentLevel.Rx_Building_Silo_Internals_1.SkeletalMeshComponent_29 RX_BU_Silo.Meshes.SK_BU_Silo 1 0 1 0

[1036.49] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned envyentry.TheWorld:PersistentLevel.Rx_Building_Barracks_Internals_1.SkeletalMeshComponent_48 RX_BU_Barracks.Mesh.SK_BU_GDI_BAR 1 0 1 0

[1036.49] Log: Primary PhysX scene will be in software.

[1036.49] Log: Creating Primary PhysX Scene.

[1036.49] Log: WARNING: Cooking Convex For Actor: envyentry.TheWorld:PersistentLevel.Rx_BuildingAttachment_Door_NOD_6 Component: StaticMeshComponent_26 StaticMesh: RX_BU_Door.Mesh.SM_Door_Nod_Top (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects.

[1036.49] Log: WARNING: Cooking Convex For Actor: envyentry.TheWorld:PersistentLevel.Rx_BuildingAttachment_Door_NOD_6 Component: StaticMeshComponent_27 StaticMesh: RX_BU_Door.Mesh.SM_Door_Nod_Left (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects.

[1036.49] Log: WARNING: Cooking Convex For Actor: envyentry.TheWorld:PersistentLevel.Rx_BuildingAttachment_Door_NOD_6 Component: StaticMeshComponent_28 StaticMesh: RX_BU_Door.Mesh.SM_Door_Nod_Right (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects.

[1036.49] Log: WARNING: Cooking Convex For Actor: envyentry.TheWorld:PersistentLevel.Rx_BuildingAttachment_Door_GDI_7 Component: StaticMeshComponent_56 StaticMesh: RX_BU_Door.Mesh.SM_Door_GDI_Top (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects.

[1036.50] Log: WARNING: Cooking Convex For Actor: envyentry.TheWorld:PersistentLevel.Rx_BuildingAttachment_Door_GDI_7 Component: StaticMeshComponent_57 StaticMesh: RX_BU_Door.Mesh.SM_Door_GDI_Left (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects.

[1036.50] Log: WARNING: Cooking Convex For Actor: envyentry.TheWorld:PersistentLevel.Rx_BuildingAttachment_Door_GDI_7 Component: StaticMeshComponent_58 StaticMesh: RX_BU_Door.Mesh.SM_Door_GDI_Right (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects.

[1036.50] Log: WARNING: Cooking Convex For Actor: envyentry.TheWorld:PersistentLevel.Rx_BuildingAttachment_GarageDoor_1 Component: StaticMeshComponent_78 StaticMesh: RX_BU_WeaponsFactory.Mesh.SM_WF_GarageDoor_Top (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects.

[1036.50] Log: WARNING: Cooking Convex For Actor: envyentry.TheWorld:PersistentLevel.Rx_BuildingAttachment_GarageDoor_1 Component: StaticMeshComponent_79 StaticMesh: RX_BU_WeaponsFactory.Mesh.SM_WF_GarageDoor_Bottom (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects.

[1036.50] Log: Bringing World envyentry.TheWorld up for play (90) at 2014.03.20-16.45.40

[1036.50] Log: Bringing up level for play took: 0.020960

[1036.51] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned envyentry.TheWorld:PersistentLevel.Rx_Building_Barracks_Internals_1.SkeletalMeshComponent_48 RX_BU_Barracks.Mesh.SK_BU_GDI_BAR 1 0 1 0

[1050.55] Critical: appError called: Rendering thread exception:

Fatal error!

Address = 0x0 (filename not found)

[1050.55] Critical: Windows GetLastError: The operation completed successfully. (0)

[1050.57] Log: === Critical error: ===

Rendering thread exception:

Fatal error!

Address = 0x0 (filename not found)

I hope I'm just that unlucky!!

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