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The end game is really weak


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Couldn't there be something along the lines... Once a "building" has been taken out such as a WF/Airstrip... Then the whole team can donate credits to that specific building throughout the course of the game.. IE... (85000 credits will get your building back with 10% power, and you'll need to repair the rest) ..

Just a thought i had there

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A great way to help the losing side would be more entry points to enemy bases. Field is a hard game to win with no vehicles, as you cannot kill the rest of the base without killing the base defense, which is impossible without tanks. however if there were more infantry paths where base defenses couldnt get them , it would give the losing team more hope and chances of actually winning. most maps only have one infantry only path which are very succeptable to mines and are often closely guarded. perhaps if each map had at least 3 different infantry entrances then this would help alleviate some of the issues? To me, this seems the best way of doing this ( which i personally dont think is a problem anyway )

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