Jump to content

Recommended Posts

Posted

In the original Renegade Singleplayer, base buildings had a network of underground tunnels and rooms and even the base terminal, eg: the Nod Obelisk you had to go down inside to get to the main terminal near the power core.

Although it didn't have this feature in the original multiplayer, would it be something you might add in the future or would it have problems with the RTS areas of the game?

Posted

Doubt it.

Personally those larger building interiors would just add to the confusion in navigation and would become a pain in finding beacons.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...