CommanderWasp1x Posted March 2, 2014 Share Posted March 2, 2014 In the original Renegade Singleplayer, base buildings had a network of underground tunnels and rooms and even the base terminal, eg: the Nod Obelisk you had to go down inside to get to the main terminal near the power core. Although it didn't have this feature in the original multiplayer, would it be something you might add in the future or would it have problems with the RTS areas of the game? Quote Link to comment Share on other sites More sharing options...
PermaGrin Posted March 2, 2014 Share Posted March 2, 2014 Doubt it. Personally those larger building interiors would just add to the confusion in navigation and would become a pain in finding beacons. Quote Link to comment Share on other sites More sharing options...
CommanderWasp1x Posted March 2, 2014 Author Share Posted March 2, 2014 Ok thanks for replying again :-) Quote Link to comment Share on other sites More sharing options...
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