Jump to content

Recommended Posts

Posted

Would it be possible for you guys to get a pre-mod mapping pack consisting of the world models and maybe a few textures to play around with so the community can get a jump start on making a few extra maps for this mod when its finaly released? I myself have done some basic mapping on the quake and source engine. It does not even have to be the actual models maybe just something we can throw in the world to represent them? That is if you guys have the mapping program or something convertable to the UT3 engine.

Posted

I am taking a guess that you can import BSP based terrain heightmaps into Unreal Ed 4 and therefore you can create the terrain (but not the BSP based tunnels, for example) in Unreal Ed 3 and export the heightmap and import it into UED4. smile.gif

Posted

Were actually doing our maps in 3dsmax, then importing them into the editor. If you want to get a start on maps, just start mapping, and leave the base areas for last.

If you can map well, why not join our team and do official maps?

Posted

My mapping skills are a bit limited and I've only made a hand few that could even be considered maps. Thanks for the offer but I'm no where close to what you guys need for this mod.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...