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Handling Ingame.


thrash300

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Well with the release coming on the 30th, I was wonderng about the ingame handling, particularly the infantry, are they going to have the same handling(Camera, speed, jump hight, ect) as Renegade or not?.

For that matter what about the vehicles??.

Just for fun: A picture named "oops"..

oops.jpg

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QUOTE (R315r4z0r @ Sep 3 2009, 09:16 PM) <{POST_SNAPBACK}>
It's a little bit more bouncy than Renegade is. It moves fast but you can halt your controls instantly making the gameplay seem a bit jumpy. But at the end of the day it plays pretty well.

They said they are going to be redoing the character animations somewhere down the line, so that might change.[/b]


DAAM! Any chance for the "bouncyness" being eleiminated??

How ever I am saddened at the fact that both NOD AND GDI will loose their shotgun, granage/flamethrower troopers destinctions because they all look the same as the minigunner. I think its a big change from Renegade cause I love blasting those free characters as soon as I know what they are, cause if its a minigunner I cannot stand still and blast, BUT if its a shotgunner or a flamethrower, I can sit there and blast away LOL, I am saddened that we will loose that >=( >=( >=(
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