epicelite Posted March 7, 2009 Share Posted March 7, 2009 I think you should have a system that keeps track of if GDI/Nod wins on each map then if one team is winning by a good chunk more you could adjust some stuff in that map. Quote Link to comment Share on other sites More sharing options...
Jointn00b Posted March 7, 2009 Share Posted March 7, 2009 bad idea lol... as it would influence the gameplay to much ;-) just my thoughts though, correct me if im wrong on this one Quote Link to comment Share on other sites More sharing options...
TD Posted March 7, 2009 Share Posted March 7, 2009 QUOTE (epicelite @ Mar 7 2009, 04:20 PM) <{POST_SNAPBACK}> I think you should have a system that keeps track of if GDI/Nod wins on each map then if one team is winning by a good chunk more you could adjust some stuff in that map. [/b] Even in normal Renegade some maps are Nod maps, and some are GDI maps. Overall both sides still have good chance of winning every map, if there is teamwork. Quote Link to comment Share on other sites More sharing options...
R315r4z0r Posted March 8, 2009 Share Posted March 8, 2009 Yea. Battles aren't always "fair." The only thing that needs to stay constant is the balance of each unit. The effectiveness of a team on specific maps should be determined by that map. It's one of the things that makes the game fun. Play with the terrain in mind and use it in your strategy. Don't alter stuff because you didn't win. Quote Link to comment Share on other sites More sharing options...
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