Jump to content

Search the Community

Showing results for tags 'teams'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Renegade X
  • Modifications
  • Levels
  • Tools

Forums

  • Totem Arts
    • News
    • Renegade X
    • Firestorm
    • Feedback & Bug Reports
    • Technical Support
    • Firestorm FAQ
  • Community Content
    • General
    • Off Topic
    • Tutorials
    • Works In Progress
    • Releases
    • Servers

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me


Allegiance


Location


Website


Steam ID

Found 1 result

  1. Unfair teams because of experienced players in one team and new players in the opposite team We have a problem with matchmaking, a severe one that makes the game unenjoyable for new players. I just played some matches where one fraction had a lineup of top players and the other mainly consisted of new players. The matches have not been interesting and didn´t last very long, for the inferior team and those new players it must have been frustrating and demoralizing. Some players accused us of stacking the experienced players together which did not happen intentionally but doesn´t make it better for them in any way. The server emptied very fast and those players must have been very unhappy with the game itself. I dont know how teams are made up but it is not randomly - there are too many matches in a row with the same players in one team together. Also we need a mechanism to prevent intentional teamstacking (all good players join in one team). A solution could be to use the global rank data for matchmaking. I know only players with steam account will rank but the majority of those experienced players is in the global rank data. There should be a limitaiton of how many top players can join the same team or a limit for the difference of points all ranked players in one team have in total in opposite to the sum of points the other team´s ranked players have together. The matchmaking could then divide the players corresponding to those limits in fair teams which would improve the experience for new players and increase the gameplay quality aswell. If you need all players ranked for this, make it a requirement and call it ranked servers. Unfair teams because of players AFK This impacts the early game heavily - today the team I was in had 20% AFK´s at the start. Depending on how dynamic a match is this can be a desaster. Because it affects the early game so much, it is not a solution to kick those players afterwards you realize it - it´s just too late then. There should be a mechanism to ensure only active players will be divided to the teams before the game starts. I can imagine those mechanisms: Add a input requirement at the time before the game starts and players spawn every player has to execute - a simple click or whatever. Only players that executed this input will be taken to the matchmaking, others will be kicked. The starting time should be increased so "slowloaders" have enough time to execute the required input (also I think increased starting time would solve the issue where after one long game the next game usually feels broken because players are smoking, get something to drink or whatever). Spectator mode for players that haven´t been taking to matchmaking because of missing input. This would ofcourse decrease the ammount of active players per team which is a bad thing. The server should then let new players join the game which would increase the number of connected clients in total (those in the "lobby" + those who are playing). I like this idea because it would enable players to watch a match (and learn), let players join a full server (join into the "lobby") instead of leaving them behind with their frustration not being able to join the one availabe server with decent playercount. No idea if it´s possible but it would adress a bunch of problems if you gave us some kind of lobby for every server where people can wait for a free slot or just being parked as long as they are AFK. Maybe you have better or more realistic ideas considering the development effort. Thanks for reading.
×
×
  • Create New...