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  1. I'm not sure if this has been brought to attention before and I can see the counter argument to unit-role/balance, but is there any future plans to make certain vehicles like tanks (examples the M-1a Abrams from Tiberian Dawn, the bonus NOD Tick-Tank and the GDI Titan from Tiberian Sun) have a secondary armament as co-axial machine guns like in real life? I mean I can see the barrel for one co-axial gun mounted above the 120mm cannon on the Titan and the barrel for a autocannon co-axial mount on the Abrams. I'm not trying to step on your guys' toes you've done a jaw-dropping job on this remake of Renegade (that people desperately needed who are fans like me) I notice that in the wiki of the Command And Conquer franchise (the early games) they weren't able to code in secondary vehicular armament like that. Only a few mods from MODDB for cnc3 and the graphics/physics engine for Generals (for Tiberian Dawn Redux) have actually addressed this concern. So again Is it possible that you'll code in that later on?
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