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  1. I'm not talking about tongue-in-cheek ribbing or occasional outbursts, like calling someone a camper, a noob, a little bitch, even a cunt or whatever. That's fairly typical and easy to look past. It's momentary and not very harmful. It is expected in pretty much any multiplayer FPS. Even small arguments are inevitable and that's ok. I am talking about the unfortunate presence of real toxicity within RenX. I'm talking about players who launch into 20, 30 minute tirades about Player X for using tactics they don't like, or for "cheating," or for seemingly no reason at all. Using offensive statements over, and over, and over, and over again, well in excess of the situations I described above. Sometimes using unnecessarily abrasive words like faggot and nigger. Finding it necessary to make remarks every time they die or kill the player who is the subject of their ire. Changing their in-game name to provoke a response. General griefing or team hampering and being abusive to others. Others will comment, either in confusion, in annoyance, or in defense of Player X which prompts the toxic player(s) to target them as well. Disconcertingly, some comment in favor of the toxic player(s). All of this breeds frustration, anger, and disappointment that causes people to leave or succumb to the toxicity themselves, creating additional conflict through a vitriolic chain reaction. In another case, someone suggested that Player Y is female, creating a flood of commentary. Some players acted in an appreciable tongue-in-cheek way, some made cringeworthy statements, some were misogynistic at worst, and some danced a questionable line between the three. Looking at the chat, I had to wonder, what the fuck am I reading? It's the sort of stuff I expect in Call of Duty, even Battlefield, but not Renegade X; the reason being that I assumed Renegade X's playerbase is in their 20s to 30s, since many regulars have played since the original Renegade or shortly after its release. Some of these things are easier to ignore than others. It's hard to ignore certain things that happen in-game, and that includes player dialogue. Muting players is not a favorable solution because you can potentially miss out on messages relevant to the game, especially in teamchat. Votekick doesn't accomplish anything, because toxic players will simply hop back in and make a big stink about getting kicked. Mod presence is lacking, indifferent, or ineffectual. This kind of toxicity doesn't always happen, but I think it happens frequently enough to be a problem worth discussion, and it deserves a call to action. I believe there's too much tolerance for toxic players. There needs to either be a push by the community and the mods/admins to seriously discourage this kind of behavior, or introduce a 1hr voteban system, or preferably both. Boot the toxic player before the server gets sick, and keep them booted.
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