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Posts posted by RGN_Nappy
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WHEN IS THIS GOING TO BE RELEASED!?!? I honestly don't think I've been this excited about a map release.
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Heavily modified the 2 vehicle path entrances to nod/gdi base. Lots of gameplay balancing, testing arty/mrls angles.
Also modified sneaky paths to make them more balanced.
3 Turrets for Nod. 2 GDI guard towers.
Hoping to push a new version sunday.
AWESOME! Really looking forward to the new release! I think your map has alot of potential. We should run a group test on it.
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@Redline
Not a problem. I'm always down to help.
The map is beautiful. Probably the most promising map I've seen in a long time! There are some imbalances since the last release but, considering the map design, they should be easily fixed.
Honestly, I like the amount of space there. I would prefer it if maybe the entrance to there was expanded but maybe not in a usable way.
ex \ / rather then | |
Same usable space but allows coverage by the defenses. (just an idea)
Definitely add some turrets though! =)
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The Nod Harvester comes in at a very tight angle. I noticed something was wrong when the harvester drove up onto the tib once. I couldn't recreate that issue but I know it exists. Might want to adjust harv path.
As Nod, you can hit every building except the barracks without the AGT shooting at you.
As GDI, you can hit every building without the Ob shooting at you.
If the base defenses can be adjusted, I think this will be an amazing map. Maybe even one of my favorites.
[Map] CNC-CliffSide
in Releases
Posted
it's a sad day =(