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0rca234

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Posts posted by 0rca234

  1. QUOTE (GummiBear @ Feb 10 2009, 09:13 AM) <{POST_SNAPBACK}>
    Why should that not be possible? If the renegade engine can do it (and it can, the mod "A path beyond" have it) then I se NO reason why the UT3 engine shouldn't be able to[/b]

    What I meant was that if the infantry rockets were changed to so they have the ability to home in then it would make the gameplay different to original Renegade, infact im guna mention this on the Tiberian Technologist forum.
  2. QUOTE (pupbarn @ Feb 8 2009, 05:18 PM) <{POST_SNAPBACK}>
    Renegade had many flaws, it wasn't perfect and there's no point leaving the obvious ones in when we have the chance to get rid of them.[/b]

    Yes Renegade has loads of flaws and things wrong, but changing just a few of these will unbalance the game. Renegade would have to be totally redesigned to make it the way it could of been (more like original C&C). But Renegade has been around for quite a while now that people (including myself) have got used to it being so different such as
    - Nod artilery being so overwelmingly powerful
    - Flame tank eats tanks upclose (I remeber in C&C TD 5 flame tanks could not beat a Mammy) and also they don't totally pwn infantry.

    If there is one thing that I would like to see in Renegade X (although I doubt it would be possible) is for infantry with rockets launchers to have homing in rockets like the stealth tank, Mammy, MRLS, and aircraft do.
  3. QUOTE (a1h @ Feb 9 2009, 08:53 AM) <{POST_SNAPBACK}>
    Just a thought there, but as already stated nothing is going to be changed for realism sake, besides games theses days force to much realism that makes them sort of drag and boring (just my opinion)[/b]

    Yes alot of games are too realistic for my liking, and i just don't find them intersting, Renegade on the other Hand is unrealsitic an I love it.
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