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dAEc

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Posts posted by dAEc

  1. Both Renegade / Tib Dawn version just looks like an ordinary power plant with an extra tower.

     

    You should aim towards something like pictures Schmitzenbergh posted those buildings have alot of more character and looks more  like a "advanced powerplant"

     

    But really anything will do, just nice to see people are trying to add mroe content to the game :)

     

    good luck!

     

  2. How about this idea: Every 15 seconds, it reveals all enemy units on the minimap for 3 seconds. This way, the CC could still be a useful asset, but it won't be a total must-have anymore.

    I would like to see something like this.

    First of all... rename it to something else such as Communications Array or Communications outpost.

    It seems silly calling it a centre, it's barely a structure due to its small size, let alone it doesn't pay homage to the c&c Communications Centre.

    Also this

  3. Hello

    I've recently started playing around in UDK a bit, but i've encountered a problem with landscapes disappearing when moving at certain locations and when moving around with camera, i have googled for answers but so far nothing

    see pictures

    http://imgur.com/a/QwWZZ

    I have updated my graphics cards driver, tried build lights, restarted the program/comp several times yet the problems persists, anyone know what could be causing this? its making mapping impossible

    thanks

  4. Looks really nice

    would love if there would be some health/armour packs and weapons lying around to for you to pick up, i think it would spice up the map.

    also you should consider keeping the map as night, the darkness would help players sneak into the enemy base easier :)

    Keep up the good work

  5. Really like the idea of having only silos to rely for credit income, i think it will help greatly to stimulate gameplay, because it forces people to work for the cash insted of just standing idling in base waiting for REF

    Really hope to see more maps like this in the future

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