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whowhere

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Posts posted by whowhere

  1. here an idea how to stop that sbh rush that comes up in almost every match: sbhs should be limited. 10 players = 1 sbh. e.g. if nod has 40 players, nod can have 4 sbhs in its team.

    Good idea. 4 SBHs could still win a game for you though. I see some servers have increased the price for the SBH to 550. Took me by surprise but then when you think about it you're now paying £1500 for the chance to kill a building that might not actually work. If GDI are constantly killing your harvester, it isn't easy to get that much money.

  2. Hi all, new to the forum but not the game. I agree that the STANKS aren't AS good as the original but being one of the few people on the servers who played all those few years ago you can tell the new players from the old ones.

    The new guys go toe to toe against GDI. The oldies sneak 5 or 6 into their base or hide around the repair areas and finish off damaged tanks before they can be fixed. Because of the STANK and SBH Nod really do have an advantage on maps without base defences. It's just a shame more people don't take advantage of that. I've lost count the number of times a bad NOD team has lost on Walls and Whiteout because they have tried to take GDI on directly and/or wasted all their money on apache helicopters.

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