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kilmindaro

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Posts posted by kilmindaro

  1. This happened just minutes ago.

    Goldrush again, as NOD, bought SBH, found a spy crate (havoc). I think to myself, sweet, I'll go a nuke some GDI scum. Bought a nuke, didn't refill or enter a vehicle, went to GDI base through the path near the Tib field. The ATG started shooting me. I was grievously wounded, but luckily for me there was a crate nearby. Hoping for a refill I got ANOTHER spy crate (Officer). The ATG STILL shot at me. I got spotted and that was that for me.

    The only common link between all these stories is that at one point or another during that 'life' the player was SBH.

  2. 3. APC rush

    Step one: buy APC. Step two: fill up with engineers (and technicians/hotwires if available). Step three: drive to base defenses. Step four: engineers execute standard demolition protocol (timed C4, followed by remote C4), APC blocks doors as long as possible (so you only have to deal with any enemies which actually respawn inside the building you’re in. The best way to do this – if friendly fire is off – is for one of the engineers to simply detonate remote C4 (will die in the process)

    Best defense: Mine base defenses, keep a tank at base entrance to block of any incoming APC (as in: ram the damn thing and let base defenses shoot it to pieces)

    Don't actually do this. If you are doing an APC rush, that usually means you were spotted, and there's a whole Engineering battalion hot on your heels with repair guns ready to disarm anything you put on the MCT, not to mention anyone that spawned at that building. Nine times out of ten, you won't be able to defend the timed C4's long enough for them to actually explode, and if you are particularly unlucky (meaning: the opposing team is semi-competent) you won't even have enough time to put more than one C4 of any kind before you get killed.

    Best thing I think is to just go with remote C4's - place one, if the insides of the building aren't swarming with enemies, place another, and then detonate them. Now defend your fellow engies.

    With APC rushes, or any kind of rushes the enemy is aware of really, you need to be quick. Move fast, strike hard, die and hope your fellow teammates managed to accomplish anything worthwhile.

    I stole a stealth tank by parachuting from atop walls flying as a gdi marksman. Don't get out your vehicle unless your nod AND have plateau control.

    Or simply backup and general area awareness. One engie got out of his medium tank to repair it, I sniped his head off with Sakura, ran towards it and stole it. One more tank for the team.

  3. Don't really know if Sydney has the same problem.

    Basically, I press the fire button and nothing happens. I distinctly remember having 3 shots remaining in the current magazine (and over eleven in total), but pressing the fire button didn't do anything, no matter how often I pressed it. Had to reload the weapon to fire again. It happened several times already.

  4. Noticed this only when playing GDI, most often on walls_flying, though it happened on other maps too.

    Sometimes the harvester stops when it's near the refinery, doing absolutely nothing. Crashing into it with other vehicles to get it to move doesn't help. It's not stuck on anything, it's just not moving, hampering our cashflow.

  5. it has been reported that the spy gets seen by BD if the spy entered and exited a vehicle

    Certainly not the case here.

    Or uses refill at purchase terminal.

    This on the other hand might explain it. I did buy a beacon after all, and I might have used a refill while I was at it. Don't really remember whether or not I truly did.

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