g1real
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Posts posted by g1real
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This also happens when pressing and releasing crouch or walk really fast.
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You talking about when people are using speedhacks or people running around normaly? Cause the normal movement/sprinting isn't impossible to hit by any means.
Fluidwise, I think he means the very obvious jumping of the head position when people switch to the other strafe direction, due to lag.
One direction will be smooth. But once you switch, depending on the latency, you will jump a certain amount of distance from the last server to the new client position.
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At the right angle and spot, the mine will even cause the affected target to shoot himself.
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Also spellcheck some of the radio commands, they're spelled pretty badly (repair "immiditly" for example)
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I had a server crash somewhat related to this bug, I stopped shooting at a certain point, then started shooting again with
- No effects being played
- Ammo being drained by 4/tick until empty
- Crash of client
- Crash of server
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The shotgun definitely feels more powerful this time around. That being said I'm surprised it didn't kill an engineer point blank with a headshot who was defusing a nuclear strike beacon.
It doesn't do headshot damage.
Shotgun feels incredibly hard to aim sometimes with the crosshair being a wide circle, makes getting a full load on someone so much harder
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Video settings will now exit its settings window once it is successfully applied its settings.
God damn it, when you try to toggle something quickly you have to apply, re-open the window and go back to the tab you were at. Why fix what ain't broke. There was a close button, it was "back after you apply".
Edit: It would be great if there would be a tooltip eventually telling what settings do exactly, but that's an entirely different thing.
SBH Nukes
in Renegade X
Posted
Yes yes, it's always the excuse that the enemy needs to l2p when something is unbalanced, this happens in almost any PvP game.
Statistics don't lie that Nod just has a severe advantage right now over GDI with stealth being as it is. It's incredibly easy to sneak into a base undetected.