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FARO15ful

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Posts posted by FARO15ful

  1. No, it works fine on a different drive. Can you upload your logfiles?

    this is logfile?

    Log: Log file open, 03/22/14 12:20:45
    Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
    DevConfig: GConfig::Find has loaded file:  ..\..\Engine\Config\ConsoleVariables.ini
    Init: Version: 10907
    Init: Epic Internal: 0
    Init: Compiled (32-bit): Jul  1 2013 15:00:14
    Init: Changelist: 1715227
    Init: Command line: 
    Init: Base directory: D:\games\Renegade X\Binaries\Win32\
    [0001.55] Init: Computer: MICROSOF-903B35
    [0001.55] Init: User: 
    [0001.55] Init: CPU Page size=4096, Processors=2
    [0001.55] Init: High frequency timer resolution =2992.600000 MHz
    [0001.55] Init: Memory total: Physical=1.0GB (1GB approx) Pagefile=2.4GB Virtual=2.0GB
    [0001.56] Log: Steam Client API initialized 0
    [0001.56] Log: Steam Game Server API initialized 0
    [0001.66] Init: WinSock: I am microsof-903b35 (192.168.42.5:0)
    [0001.66] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
    [0001.69] Init: Object subsystem initialized
    [0001.84] Critical: appError called: This game requires at least Shader Model 3.0
    [0001.84] Critical: Windows GetLastError: 5 =0945= C:070==K9 <>4C;L. (126)
    [0002.31] Log: === Critical error: ===
    This game requires at least Shader Model 3.0
    

    I found problem. problem with Shader Model 3.0 i fix it with this way https://www.youtube.com/watch?v=_vWM-KnT62k but i'm not liked it. verry slow and lag.

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