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chaossound

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Posts posted by chaossound

  1. Title says it all. I don't get the performance out of this game. Yes there is lots of graphics options. But i want more! :P:D

    Options you should add: Specular map on/off

    Normal map on/off

    Paralax map on/off

    These effects are eating my laptop. I don't have money to buy powerful laptop so fuck you whu suggest me to buy new computer. You can donate if you want :P

    I think these settings should switch between diffrent materials (if you know what i mean[no mr.bean meme])

    Thank you for reading my topic ;)

    DatEstonianGuy

    Get a better computer, stop demanding devs pander to your 10 year old office hardware.

  2. Id have to agree on the graphics and velocity of weapons parts in particular. Almost too much graphical interference. Gameplay should triumph realism and looks in a renegade based game. The current graphics make it seem like priorities were elsewhere. They are beautiful and well designed, but not for a multiplayer game, as mentioned. Too much interference for the players is just a huge hinderence.

    The velocity is lower than it is in renegade. When you add the sprint feature, it essentially made it a double Nerf to infantry vs infantry combat. There needs to be some sort of "start up sprint speed" to make the sprint not so instantly fast. There also needs to be some sort of edit to strafing while sprinting. Currently, you change direction from one angle to the next instantly. Please make a cutting animation that takes a fraction of a second while sprinting in order to change direction. The characters are far too agile. Sprinting should also have its negative impacts as well, besides that of not being able to shoot. Please add the startup sprint speed (meaning sprinting gradually increases to its max speed over a couple of seconds), as well as the "cut/strafe" animation and delay.

    You were a phase 3 beta tester, why did you not bring any of this up during testing

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