drastic
-
Posts
20 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Events
Gallery
Posts posted by drastic
-
-
Stupid to release this game without an auto updater.
-
Can anyone confirm if this can be turned off in the options?
-
Integrate Mumble with Ren X
-
Never a problem in the original.
Don't expect an easy ride when you're in the enemy base.
-
Players can walk over the wall to get into GDI's base (far left side if you're playing as Nod)
-
Would like to see the reintroduction of using T to zoom in and G to zoom out as used in the original. Cannot find a setting to change this.
Mainly because my scroll wheel is fucked and has a mind of its own.
-
Agree.
It seems chat can be hard to notice in this game. Renegade nailed it perfectly.
-
I think you misinterpreted my original post. I don't see the issue as a game breaker but its certainly an issue to look at if other players are sharing their techniques to combat it.
-
Why is it a silly comment? It's a valid point that is also shared by other players.
Its a silly comment because youre making this sound like a game breaking issue.
That's a silly assumption.
-
Your "valuable milliseconds" are stuck in a predictable jump animation. Nice try.
-
It also made the gun easier to hit, which widened the effective area someone could hit you, as well as stuck your gun through a wall. I would manually reload all the time in renegade just so I didn't have my gun sit in that position.
protip: jump and scope mid-air...quicker and doesn't make any noise
pr0tip: just tap your crouch key
-
Renegade had a fraction of a second delay before the gun would get into the ready position from the relaxed position. Which is why it seemed to aim weird...it was a tad bit delayed (the reticle would also move after being put in the ready position as well). I don't believe this is the case in renegade x though. It doesn't seem like it at least.
From my understanding the topic creator thinks that this happens in Ren X but not in Ren.
Nope, shooting from the rest position has always felt unnatural but I have not been able to pinpoint the exact reason for this. What HaTe says sounds plausible to being one of the reasons but I also believe running around with your gun pointing in a completely different direction doesn't fill a player with confidence.
-
Oookaayyy...
I'm guessing you don't understand the problem. Do you still play Renegade? Were you ever a good player? This is not a personal dig at all because I notice that all the good players I have come across ensure their characters are in the correct stance before engaging in combat.
-
Why is it a silly comment? It's a valid point that is also shared by other players.
-
I believe every player has to be running the exact same client thus no modifying of files is allowed.
-
No game animation is perfect...
I don't know what the point of this post is.
-
This could just be a personal playing preference but I cannot play Renegade when my characters gun is in the rest position and not pointing forward. Although it makes no difference to how a gun fires, I just feel as if my character is not ready.
I have watched videos and the rest position occurs much more frequently in Ren X.
Does anyone else understand my thoughts on this?
-
I have watched a decent bunch of the recent videos people are uploading. I am noticing a lot of players switching between first and third person view frequently, is there a reason for this? Does the game have issues in third person?
-
If I am able to run Unreal Tournament 3 flawlessly, is this a good indication Ren-X will perform well? I assume they run on the same engine?
Renegade X - Open Beta 2 is now available!
in News
Posted
Don't give a chit if it's bigger, were not running 56k connections any more - stick it on the auto updater. Pretty sure there will be a fair chunk of players who will know nothing about this update.