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PerceptionRedemption

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Posts posted by PerceptionRedemption

  1. The auto updater downloads those files necessary for play.

    I am aware of this. The issue is about my ability to fetch the servers list and to broadcast my server and it did that whatever my setup was. I had talked a bit about my connection issues that had or still have sudden appeared on at least another topic. So, I am limited to direct connect for both and this might be a real slowdown for nothing. I just came here to talk about the status and my intents about it. The server is officially closed because I cannot fetch and broadcast. I was unable to get to the MP-Gaming's Server neither when I saw people in.

  2. For anyone who might care at least a single bit only... for the others, there are other more important topics for you.

    You might have waited for long because the server has stopped to be there for quite a while. This information is now outdated and there is now a complete absence of this server on the list and direct connect. I originally intended to release the commands so it could be useful for the other server owners. I have chosen to delete them and anything Renegade-related, except the music and the screenshots. It would have been weird and harder to get many players to come by connecting directly when some are certainly unaware of such possibilities. They'd rather connect with the help of the frontend provided with the Renegade-X mod. I was unable to connect to the servers list server, either as a player or as a server host. So, the players would see my server absent from the servers list.

  3. I have a clean installation of the client and the server now, with a failsafe server copy, without the Renegade-X mod. I have uninstalled my firewall and reinstalled it with the latest version available. I cannot get the server list. The firewall's information about the connection reports a connection to the port 7799 with the IP 66.90.85.23 with the Renegade-X frontend. I have no problem accessing anything else online.

    For 66.90.85.23 :

    I have executed a traceroute and I have pinged and it blocks at comcast02.fdcservers.net [75.149.229.82]

    I am able to both ping and tracert for stunserver.org and sc.renegade-x.com.

  4. Is the server list down right now? My server reports that the connection attempt has not been completed. I looked at the frontend and I get the same and it says that I cannot get the list. I also checked if I could update my Renegade-X installation. The updater says that Renegade-X failed to update.

  5. Fobby[GEN]]Well it was originally an idea that was floating around for a couple years. Ever since Renegade 2 was cancelled, I knew that it was up to the community to make our own "Ren2", and that started with the various W3D mods.

    Renegade X as a concept was something I, Titan, and some others who started the mod with us, thought of at the end of 2005 - to make a Renegade remake with some new features on the upcoming (at the time) Unreal Tournament 2007. So the name Renegade 2007, which was the concept name, stuck to the mod until 2008 (since UT2007 was renamed to UT3). In December of 2005 we pretty much contacted everyone we knew in the modding world. I was in C&C Reborn at the time, so I was fairly acquainted with the W3D modding community. We projected a list of about 15 people before actually going forth with the project.

    The first 9 months or so of Renegade X were done in secret. We opened up our first internal forums in late March 2006. We didn't post about it, because it was too early, the art was premature, we didn't have a full team, and it was too early to announce a huge project like that. We wanted to be sure that we can actually do it before promising people that we will. So in 2006 we built what would become the Renegade 2007 team, by secretly contacting modders, posting on 3d art forums, sending out emails, meeting with people, etc. And we began working on all the art we need. By the time 2007 hit, we had at least one person in every position before we actually announced the mod.

    I believe we announced on January 28 2007. We already had the APC, Humvee, and some art that would later be remade (PIC, laser rifle, a Havoc WIP,), a domain and public forum, some wallpapers. We had a working team, design doc, and knew what we were gonna do with this mod. We made more art and built a bigger team in 2007, until UT3 came out in November and we learned the editor. And from there everything blossomed. We made our first release on Sept 30 2009.

    So modding is a lot of hard work. As a founder, I was always skeptical, always trying to find new members, and always trying to motivate people to work. You can't announce a project out of no where - the best idea is to learn a skill, join a project, learn the full workings of a mod project and what's necessary to get what work done. Get connections within the modding community, until you find some people who have a common idea. People can disappear at any time, and sometimes be hard to work with - I've had to deal with both - so always constantly look for new talent. And finally, be very realistic. 90% of mods never see the light of day, and most of the ones that do never get a constant playerbase - so don't try to reach any impossible goals and exaggerate with wild ideas; keep things simple, get organized early, find people to work in all positions, and publicly announce only once you know that the mod will get done.

    You know what you talk, it's obvious. Well said!

  6. To prove that I also do music, here's one of the tracks I have composed. Please take note that it doesn't reflect the kind of sound I do today, nor limited to this kind of sound. It was done without an external synthesizer and it had consequently taken more time to finish it. Otherwise, it would have been done way faster :) . Click → here ← to listen to it. Enjoy!

  7. Some nice setup and information there. There is another problem... some players don't seem to get in. From my observations, except the [MP] members themselves, only a few number of people seem to play on Renegade-X with the map fixes and some extra files. The average player must be aware of the extra files to download or it should be done via the updater. Moreover, I report some people who try to get in my own server and almost all of them close the connection shortly after.

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