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idisarmu

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Posts posted by idisarmu

  1. QUOTE (NEFobbyGEN @ Apr 3 2008, 10:26 PM) <{POST_SNAPBACK}>
    Actually Renegade wouldn't be able to handle our characters. Our character models on their own are about 7000 polygons I think, with a normal map from a high-polygon version of the same character (Renegade currently doesn't do normal maps). Not to mention the 2048 x 2048 texturing and specular maps.[/b]


    could you add at least a few more weapons?

    the laser chaingun and the volt autorifle and rocket launcher could use an overhaul.
  2. QUOTE (NEFobbyGEN @ Apr 3 2008, 10:26 PM) <{POST_SNAPBACK}>
    Actually Renegade wouldn't be able to handle our characters. Our character models on their own are about 7000 polygons I think, with a normal map from a high-polygon version of the same character (Renegade currently doesn't do normal maps). Not to mention the 2048 x 2048 texturing and specular maps.[/b]


    Could you answer my other question on how to install the hourglass map in the demo?

    Where do you install it in the full version? I want to try this map.
  3. Will more skins be made available for the original renegade?

    I love the PIC skin and laser rifle and I am confident that my pc can handle entire characters being redone. (A redone version of the sidney/mobius powersuit and black hand Chain gunner would be REALLY cool. A humvee skin would just be a bonus)

  4. A while back the team released the Personal Ion Cannon and Laser Rifle skins. I want to download them now but cannot find the link.

    If the link is down, then email the skins to me as an attachment (email supplied in private message)

    PS: Can I install the hourglass map in my UT3 demo folder?

    EDIT: Could the team please also make more skins available for the original renegade?

    I LOVE the new skins for the PIC and LR, and I am confident that my pc can handle it. (O'ced 2.0ghz E2160, 2gb ram@667, 5% o'ced ATI X1050

  5. What would be some relatively easy- but possibly time consuming? (aka, a waste of time for experienced people who should spend time doing complex things and coding or something)

    I would like to help out in some way, except my only experience with designing stuff is map making in Gmax/Renx, and a little bit of modelling experience in SolidEdge v18.

    Note: I also have access to autocad 2007, but I have never used it. I am a fast learner however, and I am wondering if autocad can save models as a type of file that can be used in this mod.

    Ps: can I install the released hourglass map in the demo of UT3?

  6. Can i install the Hourglass map in the UT3 demo?

    PS: is $100 way overpriced for an ATI HD2400? because i need to upgrade my video card to get better performance (right now it is playable IMO [20-30fps] at 1024x768 with texture on 2, but the mouse feels vague (especially for a fast shooter like UT3) An HD2400 is the best gpu i can get that i have seen so far in any stores like the Source by Circuit City)

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