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LeonardMT

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Posts posted by LeonardMT

  1. 12 hours ago, Silv said:

    That's not the actual new launcher (just compare the screenshot with what's in the Totem Arts Launcher and look at the dates in the repo to confirm). There are a few launchers floating about but the source of the one that's currently used is not in a public github repo as far as I know.

    It is, the one that's being used right now is a modification of the launcher in the repo.

     

    Edit: Some code modifcation is required to make it connect to the new server listing:

     

    In configuration.rs change:

    .set("ServerListUrl", "https://serverlist.ren-x.com/servers.jsp")

    to:

    .set("ServerListUrl", "https://serverlist-rx.totemarts.services/servers.jsp")

    You probably need to change the VersionUrl but I don't know what it needs to be changed too.

  2. On 12/9/2022 at 5:21 AM, NodSaibot said:

    The visuals/UI side of the launcher will be upgraded and updated progressively, the current visuals are temporary.

    Great! So I assume that image on the GitHub project is still reflective on the final thing planed. Although I do have to say that this rush is a bit strange, was there an exploit or is Firestorm Assault immanent?

     

    Oh and I almost forgot, what's in-store for the UDK launcher?

  3. 18 hours ago, NodSaibot said:

    Due to the setbacks with DMCA issues, we are aiming for a beta release before this year's end. We've recently upscaled our internal testing team and we are pleased with results thus far.

    Is it because of EA orrrrrr? Also I thought that the game was already in closed beta?

  4. 1 hour ago, NodSaibot said:

    Speaking is not required, just being able to listen :)

    Still requires discord:(. Also just wondering will Firestorm Assault will be apart of this beta testing group or just the full game?

     

    Anyways I also have a little experience of beta testing medical software mostly on the UI/UX side of things so if you need a tester for that and if the discord requirement gets lifted I'd probably be of some use.

  5. On 8/3/2022 at 8:04 AM, NodSaibot said:

    As such, joining our Discord server and being on voice chat while testing is a requirement.

    Well as someone who absolutely despises discord and made a personal pledge to never use it, me joining is completely out of the question. Also doesn't help that I don't have a microphone. :P

    • Like 1
  6. 1 minute ago, NodSaibot said:

    Well the character sounds in-game are not setup for friendly fire.

    That's slightly disappointing. What would be involved in rewriting the friendly fire mutator to have vehicles (and their weapons) voice lines, buildings, (and possibly airstrikes [bit hard to test on bots] unclear if they give off friendly fire) to properly work?

    Also on the note of writing mutators where is the code regarding the tusk missile I would to have its ammo count be 12 on legendary veterancy.

  7. 4 minutes ago, NodSaibot said:

    From old UT? I don't know. If there's stuff for friendly fire, it might be from BD. RenX has never had friendly fire from my knowledge.

    In the UDK I found voice lines for the Nod engineer and Mobius (there's probably more but the UDK is huge) their file names and lines indicated that it was for friendly fire.

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