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Artuurs

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Posts posted by Artuurs

  1. 22 hours ago, bred said:

    needs more attack cycles 

    Agreed, no more Black Hand exclusivity, and buff it, i hate that rockets go where the bike is facing, not where youre targeting.

     

    9 hours ago, DenWellingston said:

    I can say for sure that, given the peculiarity of the gameplay, it is better to implement a mode similar to Star Wars Battlefront 2 from DICE, where the Galactic Conquest mode was implemented. In it, it was necessary to perform certain tasks in order to achieve victory, having certain opportunities and limitations. As far as I remember, I discussed a similar regime with other people here on the forum about a year ago.

    Deathmatch problem. is that this is a waste of resources + you need to create a separate balance for weapons and infantry.

    I want to add. that the addition of modes should also be promoted so that people PLAY IT. And I'm not talking about what modders create, but the developers who work on Firestorm. It is better to focus on one thing, and then discuss the modes as post-release content: we will have new resources and details from which modders can make new modes, like an analogue of Galactic Conquest.

    Theres no need for a rebalance, you kill people in standart mode, you kill people in kill people mode.

     

    21 hours ago, roweboat said:

    i LIKE the variety and creativity of other game modes. The IDEA behind NvN is very interesting, however I think it needs further development [if the goal is both teams are the same, cool. keep them the same; so then map design and layout needs to be overhauled to match that teams playstyle =)]

     

    And other modes like CTF, deathmatch, survival etc. are awesome! However with the current player base and coder/developer base, I think it is best to remain disciplined and focus on core game play development.

    Mirror matches are not interesting, their boring.... but maybe its debatable if their better than the different side... no, no it doesnt need further development, maps are fine and we dont need more exclusive vehicles like SSM Launchers, thank you very much... id rather those vehicles get added to standart mode. And yes, if you look right now at server populations, people only play the standart mode, so, any new modes are either pointless or very risky to spend time on, only for them to be a waste of time, and many people arent even aware of these polls and discussions and what not. 

     

    16 hours ago, slashes said:

    i like the idea of nvn but they need upgraded or different typ of vehicles and character. to be pickt . for example

    black hand vehicles 

    black hand flame tank there most powerfull vehicle 2000 credits it hase twice the health of flame tank deals 50% more damage then a normal flame tank

    black hand dont have artilery's just upgraded recon bikes 450 cost it hase more health then the nod recon bike

    tick tank replaces the light tank for them with a 800-1000 credit costing vehicle .

    black hand characters

    black hand flamethrower replaces the black hand laser chaingunner this guy deals very high damage to vehicle's and infantry very forgiving on no accurate aim due to there flamethrower being a decent cone size 

    black hand shadow team replaces sbh with 500 more credit cost they wont decloak when there shooting they will only decloak when there using there c4 or other explosives. including the nuke beacon.

    nod vehicles

    upgraded bradley's nods most powerfull  vehicle in this mode   costing also 2000 credits hase 50% more hp and deals 25% more overall dps can be with faster reload or raw damage

    nods light tank gets an upgrade in this mode giving it 200 more armor(health) also increasing it to the medium tank price of 800 credits for this mode.

    nods heavy stealth tank.  1500 credits drops a stealth tank with 200 more armor and instead of 2 ya get 3 missile's per volley. the heavy stealth tank also hase better cloaking tech meaning it can stay cloaked when taking more heavier damage only being decloacked when on less then 20% armor(health)

    nods specific mode characters.

    expert stealth black hand 200-300 more credit cost they have more health and upgraded weapon to deal more damage to inf/tank

    mutant mendoza costing 2000 credits ofcourse nods own epic unit

    The recon bike needs a buff, it needs to work the same way the Attack Cycle does, able to fire rockets only where youre facing SUCKS. Makes the bike incredibly skill depended or good reaction dependant, if you stop in place, youre a easy target, so what do you do? Do what you do with the buggy, you drive in a circle and shoot and just... pray youre good enough to shoot the milisecond the bike turns to face your enemy, not early, not late, JUST RIGHT... but then is the ground flat and without rocks where you do the circle? Or am i thinking wrong and bikes are litearly only good for harvester shooting? If only bikes could go where only infantry can for backdooring like... it needs a buff, it barely has any use, it is HORRIFIC against infantry and stands no chance against tanks... it needs buffs man, either the way it works or just stats, honestly i just it to work better because its not comfortable or satisfying... but yeah, i agree man, make the factions different from eachother...but... then... you might aswell just play GvN... i dont know man... 

     

    Why are we having this poll? Im just gonna say that, if you take one quick look right now at the server lists, youl see that only 2 servers are played, standart modes, full 64 and 10 players in the 2nd... im just gonna say it but i dont think additional modes are a good idea... maybe they would be popular, maybe they wouldnt, maybe they would be but how long they last untill everyone is back in standart mode NA server? What I WANT right now, the first thing... is to make the Recon Bike Better by having it function the same way as the Attack Cycle, doesnt matter where the bike is facing, the rockets will land where youre aiming, ATLEAST when you have a lock on if not otherwise, AND have it avaivable in GvN mode and all maps along with the Bradley, i need this the most right now man, i hate exclusivity stuff... so nyeah.. in the end, maybe have full focus on firestorm, if you want to have some focus on renegade x, i dont know what you should do aside from updates to what we already have, vehicles, maps, soundtrack expansion, etc., im sorry, i have no idea what else.

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  2. Beta 5.464... i wonder what would it take, what needs to be done, what has to exist, what is the requirement for the game to reach 1.0 offical launch.  With the upcoming Firestorm, i would think that the game is done, the beta is over and the game is now ready for expansions ala Firestorm. Because this was initialy Renegade X, just Renegade, not Tiberian Sun, not Tiberium Wars, just Tiberian Dawn. Would be cool if X would get the new additions Firestorm will have like Construction Yards.

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