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Posts posted by Technology-of-Peace
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Hi, my serverbrowser doesnt refresh the Servers correctly anymore, it reaches the Servers and lists all games that are there, but they are blank (it doesnt Show me a Server Name, just "Server Name" and "Map Name" as placeholder, there are 0/0 Players on each Server and i cant join them). Problem (and some more) would be solved if i could make the Client use the 64bit exe. It happend all just like that, i left a Server and wanted to join another server and they just didnt refresh anymore. I just reinstalled the game before that because it didnt let me use my client nickname only the steamname.
EDIT: It does refresh correctly sometimes, for some reason it takes a couple of minutes now, Client still does it instantly
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in Renegade X
10 minutes ago, Marinealver said:Well this isn't tiberium sun but if we could figure out on how to get A Path Beyond Assets imported then maybe there could be a few Red Alert (Allies vs Soviets) maps. It could be like the Battlefront (classic) games where they cycled from clone wars to civil wars maps. But even then that is a lot of asset importing and recoding.
As for the Cabal/Forgotten factions they were good as a campaign faction, not a playable one. If someone wants to make more levels for Black Dawn then that might be some place you could put those factions in. But even then that is a lot more code.
There were plans for atleast Cabal to become a complete faction, if i do some digging, i possibly find out what was planned for Cabal or atleast some concept art. Besides that it opens a window for a whole lot of new ideas, that require alot of work needing balance on the other hand.
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in Renegade X
18 minutes ago, HIHIHI said:I think it would have to be 1v1 with one team replaced. For a three-team match (which would be cool) a lot of two-team-specific code would have to be rewritten.
EDIT: I wish you great success!
Well sorry, aint gonna happen as i thought as i will not code it, im only here to make some assets. Maybe a new faction is possible, Cabal is also an option instead of the forgotten.
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in Renegade X
11 minutes ago, Technology-of-Peace said:ok i will try to make some assets, should i include Tiberiumforms that werent in the game but in the Story, like orange, red and the dark red Tiberium? I always loved how the mutated fauna looked so i will try to make, crystals incorporated in rocks/dirt, mutated trees in blue and green Tiberium. I will also try to make the Tiberium sludge that you see in Tiberian Sun FS. Walls and gates wont be too hard to make i guess, everything that already exist and that i can use will be remodeled, i only have to think about what i do with the laserturret from Nod, is it a remodeled gunturret with the laser from the stealth- or laserminigunboys or the obis laser with alot less damage, or a completely new thing that i dont know how to make, we will see. I wondered if it would be possible to include a third faction into some maps, very much later if i ever have the assets, im talking about the forgotten. It can be 1v1v1 teams or standard 1v1 with 1 faction replaced, just want to know if its possible, its not a plan of me to do. Im very excited to make some mutated TS Maps and im most excited to make the bases. G'day
seems like i pressed the wrong button...
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in Renegade X
On 3/3/2019 at 7:30 PM, Madkill40 said:If you want to jump on-board and create lovely assets which are Tiberian Sun-related assets then you go right for it! Start with map-based assets first as there's dire need for new models to play around with... Rocks and trees and walls (oh my!) only go so far
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in Renegade X
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On 2/22/2019 at 6:17 PM, MajesticSausage said:
Just making things more expensive isn't a clear solution, It's hard to balance across games as cash flow is not always linear. It would also seem to me that a hugely powerful and massively expensive item would disproportionately favour the winning side, at the very least it would need to have a strong counter.
Sneaky strategic play is often a chance for a losing team to pull themselves back, but if such a massively OP power is only available to a wealthy team that is most likely winning already, then it's just a big ol' squash button.
didnt say to necessarily make it more expensive there could be other ways to obtain the good stuff. Crashsite for example has an abandoned warfactory, you could use this idea for new maps, instead of vehicles maybe you can buy unique items or tools possibly also guns or other weaponry, how about inf weapon upgrades?
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3 hours ago, HIHIHI said:
Eh... That would be really powerful. You could get a whole bunch of dozas and other powerful units into the back of a base unseen pretty easily. And then BOOOOM!
The duration would have to be a lot shorter than 3-4 minutes to not be OP like that, I think. Probably 20 seconds or less. But let's keep thinking, I like this topic!
make both very expensive so you only use it when you really need it and not all the time
i have nothing against OP stuff for both sides aslong as its hard to obtain and not seen to often
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On 2/19/2019 at 10:01 PM, Madkill40 said:
Item Tiber-dote (Tiberium Antidote) - reduces the infection damage of tiberium, rather than nullifying the effects entirely? Or would that be breaking canon?
Tiberium Infusions are canon too, they just werent developed yet when Renegade takes place but i dont think timeline is a problem in RenX (TibSun vehicles). So i dont think its a problem to give GDI chem suits and Nod Tiberium Infusions for a resistance effect but not immunity. When soldiers are infused with Tiberium in C&C3 they have a greenish glow/smoke surrounding them, you could use this as an example for the visual effects when you have the infusion.
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you could use these to hide mines and c4, just looks a little small for mines
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if you dont see Husker's signature also you probably have turned them off in your settings
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5 minutes ago, HuskerDoggo said:
i just checked my own shortcut. mine has --NoMovie at the end and i never get the intro movie & loading screens
edit: wait nvm i reread. your problem is a "faulty path"
yup thanks for trying tho
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1 minute ago, SonnyX said:
In my custom launcher I also used -nomoviestartup which should work fine.
I also don't see anything strange on the screenshot, except that I see some meme with some text on the screenshot, that I do not see on mine
well thats my signature, you dont see it?
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8 minutes ago, SonnyX said:
Press the “Windows logo key + PrtScn.”. On some laptops and other devices, you may need to press the “Windows logo key + Ctrl + PrtScn” or “Windows logo key + Fn + PrtScn” keys instead.
The screen will dim for a moment, and you will see the screenshot appear as a file in a folder entitled “Screenshots”, inside your default “Pictures” folder. The screenshot is automatically labeled with a number.
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Just now, SonnyX said:
Make a screenshot of the UDK - shortcut properties please.
if you tell me how i do that
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7 minutes ago, Technology-of-Peace said:
and i already thought im being completely oblivious, this is not working. It says the path is faulty or incorrect or whatever but only after i put that in.
to be exact it says the path is invalid and i have to asure its the right path and name
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well thanks for trying anyways
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1 minute ago, Sarah. said:
Only put it in the top box, not the bottom one.
like i said, its not working on both
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10 minutes ago, Sarah. said:
Go to where your RenX is installed, go to the folder Binaries\Win64\. In there, there's an application called UDK. Right click it, click on Send to, and choose desktop.
There will now be a UDK - Shortcut on your desktop. Right click and go to properties, and add -nomoviestartup to the target textbox.
and i already thought im being completely oblivious, this is not working. It says the path is faulty or incorrect or whatever but only after i put that in.
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3 minutes ago, Sarah. said:
Did you do the bat that I showed you, with the path to E? Or you can make the shortcut from there.
mhm, could you tell me the command please so i can launch it per console?
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19 minutes ago, Fffreak9999 said:
Try -nomovies
Thats what is on my desktop for me and it works
when i do this it says the path is faulty
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3 minutes ago, Sarah. said:
Where is your game installed?
on E:
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14 minutes ago, Fffreak9999 said:
Just go to your 64 bit binary folder and create a shortcut of the UDK.exe and add -SkipMovies to the target in the properties window
not working
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1 hour ago, yosh56 said:
You would add it to either the end of the desktop shortcut's target, or run the exe through command prompt
whats the command to launch the 64bit .exe? Doesnt work else
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in Feedback & Bug Reports
Posted · Edited by Technology-of-Peace
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