-
Posts
37 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Events
Gallery
Posts posted by dog02
-
-
Website : http://shrpgaming.com
IPs: 108.163.196.233 (current)
Not sure if you need all the possible IP's as well so...
108.163.196.231 - 108.163.196.254 (reserved for SHRP)
50.97.94.12 (reserved for SHRP)
173.255.138.160 - 173.255.138.167 (reserved for SHRP)
-
Voted! Good Luck!
-
I'm going to get Team speak 2 and join in one this one!
-
I'm in the USA and I never had problem playing in game, my ping is always about 80 - 150, any more than that and it's because it's on my end.
Just a quick question, Is there a speed limit on the game server? I always seem to get slow speeds when downloading a new map. At lease slower than if I just downloaded them from here.
-
Nice map!
I always love new maps, even in the original C&C.
-
Wait a minute....nukes go off about 50m above the service when dropped normally. At least that's what I learned on the discovery channel!
That is true...
-
renegade-x is not normal, our nukes go off where they feel like it!!!!
That is true...
-
I will, try to make the game. This Sunday at 8PM GMT-5
Temporarily capping playercount to 40 to reduce vehicle lag
in Feedback & Bug Reports
Posted
Setting caps that server owners can't change is a bad idea, not every server will always be for 64 or more players only, and I'm sure those extra slots will come in really handy for modifications. I can see the extra slots, and even go above 100+ for bots and specific game modes, etc.
Ultimately its up the the players anyways, if there is a server with (lets pick a insanely high number - 200+) people in it, other players always have the choice not to join, yet still allowing for those who might want to try this extremely odd game.
I don't see why we would implement a mandatory cap of anything.