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Confuser2188

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Posts posted by Confuser2188

  1. It was working fine on my pc but when i reinstalled Windows, it gave me lots of DLL errors (msvcp100, xinput1_3... and 10~ more)

    I tried installing vc_redist, latest graphics drivers, DirectX but none of them worked.

    I fixed DLL errors by downloading them one by one and putting them to Windows\System32, because this technique was working for other games.

     

    Now im getting these errors:

    32-bit: Giving this error with empty RenX frame after splash screen

    Also when i press yes/no buttons, nothing happens.

    HwYbuyvdRBqiJSy1A3Z8iQ.png

     

    64-bit: Instantly giving this error

    kdqH4MHVRkCJBeh1jEtCyg.png

     

    help :(

  2. 2 hours ago, kenz3001 said:

    main menu doesn't have any bots, players, projectiles, vehicles, ect or any thing that makes drawcalls as everything is loaded in the cam view if you could play a game on the main menu map you would get massive drops in performance when the game makes drawcalls

    its all about them calls of draw

    i mean why its not using them ingame.

    why its using 95% GPU,50% CPU at main menu while there are no entities as you said

    if it can use 95,50 at main menu, it should use ingame too. am i wrong ?

     

    screenshots

     

    main menu

    KNP9Gt91TrWMc_d8GrSilA.png

     

    ingame

    AGVIcmvLSuqLU5SxR6HkNQ.png

  3. 42 minutes ago, kenz3001 said:

    i also have a fx8350 and have crappy fps ... the problem lies with the way unreal engine 3 uses the fx cpu ... the engine only sees 4 physical cores

    bulldozer and pile-driver architecture is odd and misleading take the 8150 - 8350 they say 8 cores but in fact the chip is set up with 4 modules that have there own cache that is shared between the 2 cores on the module most programs see the modules cache as 1 core and will tell the cpu to only use that one core per module or even just one core in total

    ue3 thinks you have a quad-core and as the ipc (instructions per clock) are crappy you get crappy frames due to drawcalls ... mem > cpu >gpu ... cpu is a bottleneck :(

    sorry i have the exact same issue in most unreal 3 games

     

     

    but why its working fine at main menu

    it can use 50% CPU, 95% GPU, but why its not using ingame ?

    going down to 20% CPU, 25% GPU while it can use up to 50,95

    i think its a different problem

  4. On 09.02.2018 at 11:35 PM, Fffreak9999 said:

    Try checking the option boxes for Graphics in the menu, and search for things like Dynamic lights and other things like that. Try changing a mixture of them until you find a stable solution.

     

     

     

    On 10.02.2018 at 4:56 AM, Madkill40 said:

    Have you enabled Hardware PhysX on the first page of the settings menu?

    still low fps :(

     

    on main menu, GPU 75%, CPU 50% -> FPS 130

    ingame, GPU 25%, CPU 28% -> FPS 37 (cuz its not even using them)

    is it possible to force renx to use gpu & cpu ?

    also on main menu settings, theres a "fps target" slider. but its not visible ingame settings menu. (im getting max 62fps ingame)

    ZE5hmKUbTaWdtym7VvdxQw.png

    KKykDsjdS2KlC4T3uO6D2g.png

  5. 23 minutes ago, Sarah! said:

    I'd try using the 64-bit client and see if you get any better performance. However, the 64-bit client does have it's own weird bugs, so use at your own risk.

     

    image.thumb.png.075938bea00527228c1aca92e0783e44.png

    already tried it

    when i use purchase terminal, game is frozing. (completely frozing. not fps drop. have to restart to play again)

    or when i switch to a process, cant switch back to renx without restart

    also fps is still low but looks better than 32-bit (5-10 fps more idk)

  6. usually, im playing this game at 30-35 fps

    its always 60 fps for first 1~ min

    when i play other games, most of them using 95% GPU, 6GB RAM. but at RenX, 20% GPU, 20% CPU, 2,5GB RAM

    also today i got "out of video memory" error while its using 1GB/4GB

    why im getting too low fps ? is my pc specs are bad to play renx ?

     

    when i change resolution or other settings, still getting same fps.

    zlUR0RZ8TaG3ZUx8IP9r0g.png

    iRPNOZOiSBm7er9a2_QslA.png

     

     

    CPU: AMD FX(tm)-8300 Eight-Core Processor 

    RAM: 16,0 GB DDR3 1600MHZ

    GPU: GTX 1050 Ti

  7. crashing after "unreal technology" intro

    it was working nice 2 days ago

    Win64 (64-bit RenX) is working but freezing when i use purchase terminal

    Fatal error!
    
    System.Runtime.InteropServices.SEHException error in UDK:
    
    External component has thrown an exception
    
       at GuardedMainWrapper(Char* , HINSTANCE__* , HINSTANCE__* , Int32 )
       at ManagedGuardedMain(Char* CmdLine, HINSTANCE__* hInInstance, HINSTANCE__* hPrevInstance, Int32 nCmdShow)Address = 0x7444a932 (filename not found) [in C:\WINDOWS\System32\KERNELBASE.dll]
    Address = 0x87ec0e0c (filename not found) [in C:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorwks.dll]
    Address = 0x87f17530 (filename not found) [in C:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorwks.dll]
    Address = 0x6d3a71fe (filename not found) [in C:\WINDOWS\assembly\NativeImages_v2.0.50727_32\System.Management\480e831b959fc4fcedbb2350573a5e46\System.Management.ni.dll]
    Address = 0x6d34add8 (filename not found) [in C:\WINDOWS\assembly\NativeImages_v2.0.50727_32\System.Management\480e831b959fc4fcedbb2350573a5e46\System.Management.ni.dll]
    Address = 0x6d37ca58 (filename not found) [in C:\WINDOWS\assembly\NativeImages_v2.0.50727_32\System.Management\480e831b959fc4fcedbb2350573a5e46\System.Management.ni.dll]
    Address = 0x6d37c643 (filename not found) [in C:\WINDOWS\assembly\NativeImages_v2.0.50727_32\System.Management\480e831b959fc4fcedbb2350573a5e46\System.Management.ni.dll]
    Address = 0x1c3100b2 (filename not found) 
    Address = 0x87e41b6c (filename not found) [in C:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorwks.dll]
    Address = 0x87e5854b (filename not found) [in C:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorwks.dll]
    Address = 0x87f147c2 (filename not found) [in C:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorwks.dll]
    Address = 0x87f1497a (filename not found) [in C:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorwks.dll]
    Address = 0x87f14a9e (filename not found) [in C:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorwks.dll]
    Address = 0x73c094a  (filename not found) 
    Address = 0x1d2054a  (filename not found) [in G:\Games\RenX\Binaries\Win32\UDK.exe]
    Address = 0x1d2036f  (filename not found) [in G:\Games\RenX\Binaries\Win32\UDK.exe]
    Address = 0x595693   (filename not found) [in G:\Games\RenX\Binaries\Win32\UDK.exe]
    Address = 0x59a191   (filename not found) [in G:\Games\RenX\Binaries\Win32\UDK.exe]
    Address = 0x5f3219   (filename not found) [in G:\Games\RenX\Binaries\Win32\UDK.exe]
    Address = 0x5f439a   (filename not found) [in G:\Games\RenX\Binaries\Win32\UDK.exe]
    Address = 0x5e937e   (filename not found) [in G:\Games\RenX\Binaries\Win32\UDK.exe]
    Address = 0x5f43b9   (filename not found) [in G:\Games\RenX\Binaries\Win32\UDK.exe]
    Address = 0x5f444b   (filename not found) [in G:\Games\RenX\Binaries\Win32\UDK.exe]
    

     

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