Confuser2188
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Posts posted by Confuser2188
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Eyes map still causing crash
Got screenshot when the game frozen
idk if its useful or not :c
Server: FPI - FairPlay Inc
Time: December 29, 2018 - GMT 16:30~
Camera view is weird cuz its crashed when i left my light tank
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2 hours ago, kenz3001 said:
main menu doesn't have any bots, players, projectiles, vehicles, ect or any thing that makes drawcalls as everything is loaded in the cam view if you could play a game on the main menu map you would get massive drops in performance when the game makes drawcalls
its all about them calls of draw
i mean why its not using them ingame.
why its using 95% GPU,50% CPU at main menu while there are no entities as you said
if it can use 95,50 at main menu, it should use ingame too. am i wrong ?
screenshots
main menu
ingame
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42 minutes ago, kenz3001 said:
i also have a fx8350 and have crappy fps ... the problem lies with the way unreal engine 3 uses the fx cpu ... the engine only sees 4 physical cores
bulldozer and pile-driver architecture is odd and misleading take the 8150 - 8350 they say 8 cores but in fact the chip is set up with 4 modules that have there own cache that is shared between the 2 cores on the module most programs see the modules cache as 1 core and will tell the cpu to only use that one core per module or even just one core in total
ue3 thinks you have a quad-core and as the ipc (instructions per clock) are crappy you get crappy frames due to drawcalls ... mem > cpu >gpu ... cpu is a bottleneck
sorry i have the exact same issue in most unreal 3 games
but why its working fine at main menu
it can use 50% CPU, 95% GPU, but why its not using ingame ?
going down to 20% CPU, 25% GPU while it can use up to 50,95
i think its a different problem
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On 09.02.2018 at 11:35 PM, Fffreak9999 said:
Try checking the option boxes for Graphics in the menu, and search for things like Dynamic lights and other things like that. Try changing a mixture of them until you find a stable solution.
On 10.02.2018 at 4:56 AM, Madkill40 said:Have you enabled Hardware PhysX on the first page of the settings menu?
still low fps
on main menu, GPU 75%, CPU 50% -> FPS 130
ingame, GPU 25%, CPU 28% -> FPS 37 (cuz its not even using them)
is it possible to force renx to use gpu & cpu ?
also on main menu settings, theres a "fps target" slider. but its not visible ingame settings menu. (im getting max 62fps ingame)
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22 hours ago, Ryz said:
Maybe you could mention what your settings are?
800x600 - Low
1920x1080 - Ultra
tested these settings but its always 35~ fps
i can only play 60fps when its 10v10
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bump
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23 minutes ago, Sarah! said:
already tried it
when i use purchase terminal, game is frozing. (completely frozing. not fps drop. have to restart to play again)
or when i switch to a process, cant switch back to renx without restart
also fps is still low but looks better than 32-bit (5-10 fps more idk)
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usually, im playing this game at 30-35 fps
its always 60 fps for first 1~ min
when i play other games, most of them using 95% GPU, 6GB RAM. but at RenX, 20% GPU, 20% CPU, 2,5GB RAM
also today i got "out of video memory" error while its using 1GB/4GB
why im getting too low fps ? is my pc specs are bad to play renx ?
when i change resolution or other settings, still getting same fps.
CPU: AMD FX(tm)-8300 Eight-Core Processor
RAM: 16,0 GB DDR3 1600MHZ
GPU: GTX 1050 Ti
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Reinstalled game, still not working. Same error
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crashing after "unreal technology" intro
it was working nice 2 days ago
Win64 (64-bit RenX) is working but freezing when i use purchase terminal
Fatal error! System.Runtime.InteropServices.SEHException error in UDK: External component has thrown an exception at GuardedMainWrapper(Char* , HINSTANCE__* , HINSTANCE__* , Int32 ) at ManagedGuardedMain(Char* CmdLine, HINSTANCE__* hInInstance, HINSTANCE__* hPrevInstance, Int32 nCmdShow)Address = 0x7444a932 (filename not found) [in C:\WINDOWS\System32\KERNELBASE.dll] Address = 0x87ec0e0c (filename not found) [in C:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorwks.dll] Address = 0x87f17530 (filename not found) [in C:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorwks.dll] Address = 0x6d3a71fe (filename not found) [in C:\WINDOWS\assembly\NativeImages_v2.0.50727_32\System.Management\480e831b959fc4fcedbb2350573a5e46\System.Management.ni.dll] Address = 0x6d34add8 (filename not found) [in C:\WINDOWS\assembly\NativeImages_v2.0.50727_32\System.Management\480e831b959fc4fcedbb2350573a5e46\System.Management.ni.dll] Address = 0x6d37ca58 (filename not found) [in C:\WINDOWS\assembly\NativeImages_v2.0.50727_32\System.Management\480e831b959fc4fcedbb2350573a5e46\System.Management.ni.dll] Address = 0x6d37c643 (filename not found) [in C:\WINDOWS\assembly\NativeImages_v2.0.50727_32\System.Management\480e831b959fc4fcedbb2350573a5e46\System.Management.ni.dll] Address = 0x1c3100b2 (filename not found) Address = 0x87e41b6c (filename not found) [in C:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorwks.dll] Address = 0x87e5854b (filename not found) [in C:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorwks.dll] Address = 0x87f147c2 (filename not found) [in C:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorwks.dll] Address = 0x87f1497a (filename not found) [in C:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorwks.dll] Address = 0x87f14a9e (filename not found) [in C:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorwks.dll] Address = 0x73c094a (filename not found) Address = 0x1d2054a (filename not found) [in G:\Games\RenX\Binaries\Win32\UDK.exe] Address = 0x1d2036f (filename not found) [in G:\Games\RenX\Binaries\Win32\UDK.exe] Address = 0x595693 (filename not found) [in G:\Games\RenX\Binaries\Win32\UDK.exe] Address = 0x59a191 (filename not found) [in G:\Games\RenX\Binaries\Win32\UDK.exe] Address = 0x5f3219 (filename not found) [in G:\Games\RenX\Binaries\Win32\UDK.exe] Address = 0x5f439a (filename not found) [in G:\Games\RenX\Binaries\Win32\UDK.exe] Address = 0x5e937e (filename not found) [in G:\Games\RenX\Binaries\Win32\UDK.exe] Address = 0x5f43b9 (filename not found) [in G:\Games\RenX\Binaries\Win32\UDK.exe] Address = 0x5f444b (filename not found) [in G:\Games\RenX\Binaries\Win32\UDK.exe]
RenX not starting "This application could not be started."
in Technical Support
Posted · Edited by Confuser2188
It was working fine on my pc but when i reinstalled Windows, it gave me lots of DLL errors (msvcp100, xinput1_3... and 10~ more)
I tried installing vc_redist, latest graphics drivers, DirectX but none of them worked.
I fixed DLL errors by downloading them one by one and putting them to Windows\System32, because this technique was working for other games.
Now im getting these errors:
32-bit: Giving this error with empty RenX frame after splash screen
Also when i press yes/no buttons, nothing happens.
64-bit: Instantly giving this error
help