iridesence Posted February 23, 2020 Share Posted February 23, 2020 Greetings renegaders, Here today I present to you all, my 2nd attempt at a new playable map for yall: Desert Valley: This map takes place in the western American badlands, where GDI has built a remote technology laboratory for its R&D. Eventually Nod discovered the location of this lab, and has sent in a strike force to construct a base nearby and capture the facility. This is a medium to large sized map with a good deal of open space, primarily focused towards group vehicle combat: Before Nod sent in its strike forces though, they had sent in an exploratory recon force, which has since abandoned its outpost, any team can choose to fight over it to gain access to any possible leftovers from its previous occupants: both teams will have a very tall and thick walls in the front of there bases, of which are manned by turrets, guard towers, and advanced defenses. Base entry is locked behind a pair of automated gates. though these gates will open for proximity, they cannot be simply barreled through: However, each base will have a unguarded REAR entrance that enemy teams can attempt to exploit to bypass these stronger forward defenses: Both Teams will have a Repair Facility to use (made a bit more cool with fancy decorations), As well as there will be a single Tech silo for teams to fight over to help with funding. 2 Quote Link to comment Share on other sites More sharing options...
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