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Terrain in UDK


[B]Veyron

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I'm looking to know why maps use landscape instead of Terrain and some of the benefits?

also using Terrain and my vehicles fall through the Terrain floor why does this happen? NOTE: picture below using the avatar.  also this is a copy of another terrain in the same map I just used ALT + drag and dragged it to said location and I have built geometry and paths.  should I just make a second terrain?

terrain.jpg

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On ‎29‎/‎03‎/‎2018 at 8:21 PM, ☢☢☢☢ said:

why maps use landscape instead of Terrain and some of the benefits?

Landscape is an optimised Terrain system, specialised for large scale environments; e.g. it supports mesh LOD, mesh normal maps, advanced material blending, importing weight maps, advanced brush tools, erosion, etc.

I can see that a potential benefit of Terrain is that it is somewhat more straightforward to apply different materials to it, but other than that...

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