Developer SonnyX Posted January 11, 2019 Developer Share Posted January 11, 2019 5 minutes ago, BubbleTea said: I don’t recommend dx11, but if it works that’s fine. Our materials don’t take dx11 into account, so you may find more bugs with dx11 than without, but who knows. You’ll also have to recompile shaders for every map with dx11. Might be worth a shot to try that out sometime since our current rendering process on linux is: dx9 -> OpenGL, but with dx11 we can go dx11 -> Vulkan. Which may result in greater performance on newer graphic cards. But before I go down that rabbit hole I'll first make sure there is a Linux launcher Quote Link to comment Share on other sites More sharing options...
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