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Server Crash


Ruud033

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Don't know why. UDK has stopped working. 

This is the last feed from the log:

Quote

[59741.56] Log: Script call stack:
    Function RenX_Game.Rx_Weapon_Reloadable:Active.BeginState
    Function RenX_Game.Rx_Weapon:Active.BeginState
    Function UTGame.UTWeapon:Active.BeginState
    Function Engine.Weapon:Active.BeginState
    Function UTGame.UTWeapon:Active.BeginFire
    Function Engine.Weapon:Active.BeginFire
    Function RenX_Game.Rx_Weapon_RepairGun:BeginFire
    Function Engine.Weapon:BeginFire
    Function Engine.Weapon:SetPendingFire
    Function RenX_Game.Rx_InventoryManager:SetPendingFire

[59741.56] Critical: appError called: Infinite script recursion (250 calls) detected
    Rx_InventoryManager_GDI_Hotwire CNC-Canyon.TheWorld:PersistentLevel.Rx_InventoryManager_GDI_Hotwire_932
    Function RenX_Game.Rx_InventoryManager:SetPendingFire:0000
    Script call stack:
    Function RenX_Game.Rx_Weapon_Reloadable:Active.BeginState
    Function RenX_Game.Rx_Weapon:Active.BeginState
    Function UTGame.UTWeapon:Active.BeginState
    Function Engine.Weapon:Active.BeginState
    Function UTGame.UTWeapon:Active.BeginFire
    Function Engine.Weapon:Active.BeginFire
    Function RenX_Game.Rx_Weapon_RepairGun:BeginFire
    Function Engine.Weapon:BeginFire
    Function Engine.Weapon:SetPendingFire
    Function RenX_Game.Rx_InventoryManager:SetPendingFire

[59741.56] Critical: Windows GetLastError: The operation completed successfully. (0)
[59769.48] Log: === Critical error: ===
Infinite script recursion (250 calls) detected
    Rx_InventoryManager_GDI_Hotwire CNC-Canyon.TheWorld:PersistentLevel.Rx_InventoryManager_GDI_Hotwire_932
    Function RenX_Game.Rx_InventoryManager:SetPendingFire:0000
    Script call stack:
    Function RenX_Game.Rx_Weapon_Reloadable:Active.BeginState
    Function RenX_Game.Rx_Weapon:Active.BeginState
    Function UTGame.UTWeapon:Active.BeginState
    Function Engine.Weapon:Active.BeginState
    Function UTGame.UTWeapon:Active.BeginFire
    Function Engine.Weapon:Active.BeginFire
    Function RenX_Game.Rx_Weapon_RepairGun:BeginFire
    Function Engine.Weapon:BeginFire
    Function Engine.Weapon:SetPendingFire
    Function RenX_Game.Rx_InventoryManager:SetPendingFire


Address = 0x763d5b68 (filename not found) [in C:\Windows\SYSTEM32\KERNELBASE.dll]
Address = 0x14891b1  (filename not found) [in D:\RenX Servers\AOW 5.23\Binaries\Win32\UDK.exe]
Address = 0x14c4d63  (filename not found) [in D:\RenX Servers\AOW 5.23\Binaries\Win32\UDK.exe]
 

 

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[97095.75] Rx: CHATTeamSay;GDI,1556,Yosh56said:!!!!!MINES!!!!!
[97096.42] Rx: RCONCommand;Conn5executed:clientvarlist ID SCORE CREDITS PING
[97096.43] Rx: RCONCommand;Conn5executed:botvarlist ID SCORE CREDITS
[97096.62] Rx: GAMEPurchase;characterRx_FamilyInfo_Nod_LaserChainGunnerbyNod,1555,MATRIXAD
[97097.62] ScriptLog: Server Rep Ammo Rx_Vehicle_StealthTank_Weapon_192
[97097.69] ScriptLog: Server Rep Ammo Rx_Vehicle_StealthTank_Weapon_192
[97097.79] Rx: RCONCommand;Conn5executed:binfo
[97098.39] Error: Can't change collision on actor (Rx_Pickup_HealthMedium_699) during async work!
[97098.92] Rx: RCONCommand;Conn5executed:clientvarlist ID SCORE CREDITS PING
[97098.93] Rx: RCONCommand;Conn5executed:botvarlist ID SCORE CREDITS
[97100.32] ScriptLog: server spotted1556
[97100.46] Rx: GAMEDestroyed;vehicleRx_Vehicle_StealthTankbyGDI,1566,BenZkiewithRx_DmgType_MediumTank
[97100.59] ScriptLog: Server Rep Ammo Rx_Vehicle_StealthTank_Weapon_194
[97100.59] ScriptLog: Server Rep Ammo Rx_Vehicle_StealthTank_Weapon_194
[97101.12] Log: Script call stack:
    Function RenX_Game.Rx_Weapon_Reloadable:Active.BeginState
    Function RenX_Game.Rx_Weapon:Active.BeginState
    Function UTGame.UTWeapon:Active.BeginState
    Function Engine.Weapon:Active.BeginState
    Function UTGame.UTWeapon:Active.BeginFire
    Function Engine.Weapon:Active.BeginFire
    Function RenX_Game.Rx_Weapon_RepairGun:BeginFire
    Function Engine.Weapon:BeginFire
    Function Engine.Weapon:SetPendingFire
    Function RenX_Game.Rx_InventoryManager:SetPendingFire

[97101.13] Critical: appError called: Infinite script recursion (250 calls) detected
    Rx_InventoryManager_Nod_Engineer CNC-Arctic_Stronghold.TheWorld:PersistentLevel.Rx_InventoryManager_Nod_Engineer_1602
    Function RenX_Game.Rx_InventoryManager:SetPendingFire:0000
    Script call stack:
    Function RenX_Game.Rx_Weapon_Reloadable:Active.BeginState
    Function RenX_Game.Rx_Weapon:Active.BeginState
    Function UTGame.UTWeapon:Active.BeginState
    Function Engine.Weapon:Active.BeginState
    Function UTGame.UTWeapon:Active.BeginFire
    Function Engine.Weapon:Active.BeginFire
    Function RenX_Game.Rx_Weapon_RepairGun:BeginFire
    Function Engine.Weapon:BeginFire
    Function Engine.Weapon:SetPendingFire
    Function RenX_Game.Rx_InventoryManager:SetPendingFire

[97101.13] Critical: Windows GetLastError: The operation completed successfully. (0)
[97116.84] Log: === Critical error: ===
Infinite script recursion (250 calls) detected
    Rx_InventoryManager_Nod_Engineer CNC-Arctic_Stronghold.TheWorld:PersistentLevel.Rx_InventoryManager_Nod_Engineer_1602
    Function RenX_Game.Rx_InventoryManager:SetPendingFire:0000
    Script call stack:
    Function RenX_Game.Rx_Weapon_Reloadable:Active.BeginState
    Function RenX_Game.Rx_Weapon:Active.BeginState
    Function UTGame.UTWeapon:Active.BeginState
    Function Engine.Weapon:Active.BeginState
    Function UTGame.UTWeapon:Active.BeginFire
    Function Engine.Weapon:Active.BeginFire
    Function RenX_Game.Rx_Weapon_RepairGun:BeginFire
    Function Engine.Weapon:BeginFire
    Function Engine.Weapon:SetPendingFire
    Function RenX_Game.Rx_InventoryManager:SetPendingFire


Address = 0x763d5b68 (filename not found) [in C:\Windows\SYSTEM32\KERNELBASE.dll]
Address = 0x2f91b1   (filename not found) [in D:\RenX Servers\Mara 5.23\Binaries\Win32\UDK.exe]
Address = 0x334d63   (filename not found) [in D:\RenX Servers\Mara 5.23\Binaries\Win32\UDK.exe]

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Had another crash today, don't know if it is the same or not, but I will link anyway
 

[37363.25] ScriptWarning: Accessed None 'myHUD'
        Rx_Controller CNC-Field.TheWorld:PersistentLevel.Rx_Controller_11
        Function RenX_Game.Rx_Controller:ClientPawnDied:010A
[37363.25] ScriptWarning: Accessed None 'myHUD'
        Rx_Controller CNC-Field.TheWorld:PersistentLevel.Rx_Controller_11
        Function RenX_Game.Rx_Controller:ClientPawnDied:01A3
[37363.25] Rx: PLAYER☻Exit;☻GDI,299,??????
[37364.05] Log: Script call stack:
        Function RenX_Game.Rx_Weapon_Reloadable:Active.BeginState
        Function RenX_Game.Rx_Weapon:Active.BeginState
        Function UTGame.UTWeapon:Active.BeginState
        Function Engine.Weapon:Active.BeginState
        Function UTGame.UTWeapon:Active.BeginFire
        Function Engine.Weapon:Active.BeginFire
        Function RenX_Game.Rx_Weapon_RepairGun:BeginFire
        Function Engine.Weapon:BeginFire
        Function Engine.Weapon:SetPendingFire
        Function RenX_Game.Rx_InventoryManager:SetPendingFire

[37364.05] Critical: appError called: Infinite script recursion (250 calls) dete
        Rx_InventoryManager_Nod_Engineer CNC-Field.TheWorld:PersistentLevel.Rx_I
        Function RenX_Game.Rx_InventoryManager:SetPendingFire:0000
        Script call stack:
        Function RenX_Game.Rx_Weapon_Reloadable:Active.BeginState
        Function RenX_Game.Rx_Weapon:Active.BeginState
        Function UTGame.UTWeapon:Active.BeginState
        Function Engine.Weapon:Active.BeginState
        Function UTGame.UTWeapon:Active.BeginFire
        Function Engine.Weapon:Active.BeginFire
        Function RenX_Game.Rx_Weapon_RepairGun:BeginFire
        Function Engine.Weapon:BeginFire
        Function Engine.Weapon:SetPendingFire
        Function RenX_Game.Rx_InventoryManager:SetPendingFire

[37364.05] Critical: Windows GetLastError: The operation completed successfully.

 

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Just had Marathon go down
 

[12541.91] Log: Script call stack:
        Function RenX_Game.Rx_Weapon_Reloadable:Active.BeginState
        Function RenX_Game.Rx_Weapon:Active.BeginState
        Function UTGame.UTWeapon:Active.BeginState
        Function Engine.Weapon:Active.BeginState
        Function UTGame.UTWeapon:Active.BeginFire
        Function Engine.Weapon:Active.BeginFire
        Function RenX_Game.Rx_Weapon_RepairGun:BeginFire
        Function Engine.Weapon:BeginFire

[12541.92] Critical: appError called: Infinite script recursion (250 calls) detected
        Rx_Weapon_RepairGun CNC-Arctic_Stronghold.TheWorld:PersistentLevel.Rx_Weapon_RepairGun_87
        Function Engine.Weapon:BeginFire:0000
        Script call stack:
        Function RenX_Game.Rx_Weapon_Reloadable:Active.BeginState
        Function RenX_Game.Rx_Weapon:Active.BeginState
        Function UTGame.UTWeapon:Active.BeginState
        Function Engine.Weapon:Active.BeginState
        Function UTGame.UTWeapon:Active.BeginFire
        Function Engine.Weapon:Active.BeginFire
        Function RenX_Game.Rx_Weapon_RepairGun:BeginFire
        Function Engine.Weapon:BeginFire

[12541.92] Critical: Windows GetLastError: A non-blocking socket operation could not be completed immediately. (10035)

 

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Quote

[66396.32] Log: Script call stack:
    Function RenX_Game.Rx_Weapon_Reloadable:Active.BeginState
    Function RenX_Game.Rx_Weapon:Active.BeginState
    Function UTGame.UTWeapon:Active.BeginState
    Function Engine.Weapon:Active.BeginState
    Function UTGame.UTWeapon:Active.BeginFire
    Function Engine.Weapon:Active.BeginFire
    Function RenX_Game.Rx_Weapon_RepairGun:BeginFire
    Function Engine.Weapon:BeginFire
    Function Engine.Weapon:SetPendingFire
    Function RenX_Game.Rx_InventoryManager:SetPendingFire

[66396.32] Critical: appError called: Infinite script recursion (250 calls) detected
    Rx_InventoryManager_GDI_Hotwire CNC-Under.TheWorld:PersistentLevel.Rx_InventoryManager_GDI_Hotwire_645
    Function RenX_Game.Rx_InventoryManager:SetPendingFire:0000
    Script call stack:
    Function RenX_Game.Rx_Weapon_Reloadable:Active.BeginState
    Function RenX_Game.Rx_Weapon:Active.BeginState
    Function UTGame.UTWeapon:Active.BeginState
    Function Engine.Weapon:Active.BeginState
    Function UTGame.UTWeapon:Active.BeginFire
    Function Engine.Weapon:Active.BeginFire
    Function RenX_Game.Rx_Weapon_RepairGun:BeginFire
    Function Engine.Weapon:BeginFire
    Function Engine.Weapon:SetPendingFire
    Function RenX_Game.Rx_InventoryManager:SetPendingFire

[66396.32] Critical: Windows GetLastError: The operation completed successfully. (0)
[66412.76] Log: === Critical error: ===
Infinite script recursion (250 calls) detected
    Rx_InventoryManager_GDI_Hotwire CNC-Under.TheWorld:PersistentLevel.Rx_InventoryManager_GDI_Hotwire_645
    Function RenX_Game.Rx_InventoryManager:SetPendingFire:0000
    Script call stack:
    Function RenX_Game.Rx_Weapon_Reloadable:Active.BeginState
    Function RenX_Game.Rx_Weapon:Active.BeginState
    Function UTGame.UTWeapon:Active.BeginState
    Function Engine.Weapon:Active.BeginState
    Function UTGame.UTWeapon:Active.BeginFire
    Function Engine.Weapon:Active.BeginFire
    Function RenX_Game.Rx_Weapon_RepairGun:BeginFire
    Function Engine.Weapon:BeginFire
    Function Engine.Weapon:SetPendingFire
    Function RenX_Game.Rx_InventoryManager:SetPendingFire


Address = 0x763d5b68 (filename not found) [in C:\Windows\SYSTEM32\KERNELBASE.dll]
Address = 0x2b91b1   (filename not found) [in D:\RenX Servers\Mara 5.26\Binaries\Win32\UDK.exe]
Address = 0x2f4d63   (filename not found) [in D:\RenX Servers\Mara 5.26\Binaries\Win32\UDK.exe]

02-10-2016

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On 9/28/2016 at 2:50 PM, Agent said:

Fixed in upcoming patch.

 

On 9/28/2016 at 2:50 PM, Agent said:

Fixed in upcoming patch.

 

On 9/28/2016 at 2:50 PM, Agent said:

Fixed in upcoming patch.

 

On 9/28/2016 at 2:50 PM, Agent said:

Fixed in upcoming patch.

 

On 9/28/2016 at 2:50 PM, Agent said:

Fixed in upcoming patch.

 

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