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Constructive Chaos


Lostalot

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The grunts aren't the best infantry, everyone knows that, there's a reason most of them are free. But if you're lacking credits or your HON/Bar is down wouldn't be nice if they had a few perks to keep it interesting, we've all played a game when both infantry buildings are down and it gets a little stale. Let's mix it up and give us a reason to keep playing.

What I propose is simple, give the grunts perks. These perks aren't game breakers and only have a small chance to trigger (1%) but they do mix it up and keep it interesting.

The purk list:

Soldier - 2nd wind - When reduced to 0hp they instantly regenerate back to 100hp

Shotgunner - Double-Double-Barrel - 4x as many pellets come flying out

Grenadier/Flamer - BOOM! - When reduced to 0hp they explode as if they had c4 strapped to them

Marksman - Mortal Shot - Insta-kill!

Engineer - Durka Durka - When placing C4 it attaches to yourself...

Officer - Rainbow Smoke - Their smoke grenade detonate in clouds of red, green and blue smoke.

Rocket Trooper - Nuke Trooper - The rocket explodes with a nuclear blast (buildings unaffected)

Now before you panic, remember, it's a 1% chance. So we'll be seeing these effects once, maybe twice, per match. That's not to say we can't include a server side setting to adjust the chances.

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The grunts aren't the best infantry, everyone knows that, there's a reason most of them are free. But if you're lacking credits or your HON/Bar is down wouldn't be nice if they had a few perks to keep it interesting, we've all played a game when both infantry buildings are down and it gets a little stale. Let's mix it up and give us a reason to keep playing.

What I propose is simple, give the grunts perks. These perks aren't game breakers and only have a small chance to trigger (1%) but they do mix it up and keep it interesting.

The purk list:

Soldier - 2nd wind - When reduced to 0hp they instantly regenerate back to 100hp

Shotgunner - Double-Double-Barrel - 4x as many pellets come flying out

Grenadier/Flamer - BOOM! - When reduced to 0hp they explode as if they had c4 strapped to them

Marksman - Mortal Shot - Insta-kill!

Engineer - Durka Durka - When placing C4 it attaches to yourself...

Officer - Rainbow Smoke - Their smoke grenade detonate in clouds of red, green and blue smoke.

Rocket Trooper - Nuke Trooper - The rocket explodes with a nuclear blast (buildings unaffected)

Now before you panic, remember, it's a 1% chance. So we'll be seeing these effects once, maybe twice, per match. That's not to say we can't include a server side setting to adjust the chances.

I think it will only ruin the gameplay in my opinion.

The Nuke Trooper idea sounds kinda stupid and overpowered in my opinion.

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