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First 'Construction Yard' attempt


DaKuja

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  • Totem Arts Staff

Funnily, this project was talking today with few fellow students

Unfortunately no, but I already have fixed dates for an update,
since last Attempt  i learned much more about the tools and switcht from 3DS Max to Maya for better experience in Rigging and Animation.


 

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  • 8 months later...
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It would be possible to build more buildings or a separate construction mode, where at the beginning of the game they give for example 5000 credits and build buildings, switch the view from above during construction and upon entering eg Construction Yard, then switch back after construction, as in a series of games like Battlezone: Combat Commander, it is clear that the Command & Conquer Renegade 2003 & X will be better than this game, the sense is to develop the game, not so long ago watched even the fashion for C & C Generals - I saw Command & Conquer Tiberian Dawn Redux - :), that's what enough for C & C Renegade 2003 / X - this is an opportunity to at least on or a special regime - to be able to build the base from scratch, the restrictions to enter on the defensive turret no more than 4 conventional and 2 special, 2 standard Tower / 2 Adv.Tower / 2SAM / for the balance of the game is the one or one special defensive structure, the ability to build limited to the time of the same type for some time in order to avoid the restructuring / spam construction and protection is understandable, destroyed for example the plant of technology or AirStrip - then the opportunity to build it will be for example after 300 seconds, so that there was a type of balance to destroy the entire base of the enemy, well, it's just an example and an idea, it would be great to have these additions to the games, but I think it's very difficult to realize ...

Please create ^_^

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  • 6 months later...

Now all we need is a radar. I can see a CY granting the ability to rebuild buildings at a considerable expense. But if that were the case Building Health might have to be taken down considerably because you risk having a never ending match.

Basically Rebuild Structure a cost (more than a mammoth tank) and after that a countdown timer, when timer reaches 0 building is back to full health if CY doesn't get destroyed.

Now the question is should it be a base start or a tech building? I think it would be better as a tech. Lost an important building, you could go all out to capture then rebuild and defend CY tech until the timer completes, but doing so would raw forces out of your base making it more vulnerable. 

Edited by Marinealver
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  • 2 months later...
On 2/24/2019 at 2:00 PM, Marinealver said:

Now all we need is a radar. I can see a CY granting the ability to rebuild buildings at a considerable expense. But if that were the case Building Health might have to be taken down considerably because you risk having a never ending match.

Basically Rebuild Structure a cost (more than a mammoth tank) and after that a countdown timer, when timer reaches 0 building is back to full health if CY doesn't get destroyed.

Now the question is should it be a base start or a tech building? I think it would be better as a tech. Lost an important building, you could go all out to capture then rebuild and defend CY tech until the timer completes, but doing so would raw forces out of your base making it more vulnerable. 

There is good news, can be done to Command & Conquer Renegade-X - Construction Yard - on some maps, and perhaps even be able to build buildings, as usual in the Command & Conquer series, the top view for example will include the camera, imagine Command & Conquer Tiberian Dawn & Tiberian Sun - 2in1 in the first person, RPG genre - Since you can get a rank of up to 3-ranks before the end of the match, and even steeper, special weapons, too, in the first person on all sides in HD graphics, Nuclear Missile, Ion Satellite Strike , Paramobm, if you play at the maximum graphics settings, even anti-cheat there some to create a game that did not kill the crooks, then there will be a super strategy in real time, where even Battlefield & Call Of Duty will have their rest, as in Command & Conquer Renegade-X - there is a harvester, which produces resources without the participation of the player, for it plays a computer for all sides of the NOD & GDI, as well as the construction of the building, which is even better that there are boxes with a random bonus. as it should be in the series Command & Conquer - that's why this game will be the best of the best in the first person, it would still Remastered Texture and effects on more, then just Battlefield will be nothing. ^_^

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On 2/24/2019 at 9:00 AM, Marinealver said:

Now all we need is a radar. I can see a CY granting the ability to rebuild buildings at a considerable expense. But if that were the case Building Health might have to be taken down considerably because you risk having a never ending match.

Basically Rebuild Structure a cost (more than a mammoth tank) and after that a countdown timer, when timer reaches 0 building is back to full health if CY doesn't get destroyed.

Now the question is should it be a base start or a tech building? I think it would be better as a tech. Lost an important building, you could go all out to capture then rebuild and defend CY tech until the timer completes, but doing so would raw forces out of your base making it more vulnerable. 

The main ideas of the construction of the Yard - for the construction of buildings on some individual maps, perhaps even need a type of mode: Command and Conquer mode of construction, and the normal mode, such as battles without stroitva - command and conquer - without the construction mode, as in the Command & Conquer - series of games, there is a mode to start the game with bases or not, if without bases that will be units from 10 to 50 units and pure battle units without building. 
The main ideas of the Construction Yard start with these data:
- Required to have 2 type of buildings animations, original the edited structure-type turrets, mining Tiberium, barracks, war factories, etc., that are on the cards of certain types, the first type of buildings - buildings destroyed no matter in what way, not to restore at all and not repaired, not spawn, and the second type - they are destroyed by special chips and dust from animation, that's the type of buildings and construction yard can build the same buildings in the same place or on the freely available the cells of the plot of land. To balance the clear need to have limits buildings of this type not more than 2 5 turrets, anti air, buildings, silo, one radar, two of the mining combine, 2 bonus box necessarily spawn on the map in any case with random bonuses, including a secret technique from another universe series tiberino war.
- The final idea: a Special weapons on how many I understood, there is Nuclear Weapons, Ion Satellite Blow, Air attack, but there Parabomb from C&C - Red Alert 1 - explain.
Air attack works through binoculars, and therefore should have only one side or GDI or NOD, but better GDI - since this is a defensive attack, in fact two special weapons obtained on one side plus one type of mini special weapons, just,and air attack and parabomb. 
In This case, the party GDI - Satellite Ion Strike and Air Attack.
In This case, the side of the NOD - Nuclear Missile and Parabomb.
To Balan about the infinity of the match, the building which builds a construction yard, just have to have time limits of construction of the same type of buildings, as well as any other, for example, built a Obelisk of Light, then turn on the timer of the report in 10 minutes, you can not build anything at all it's just an idea and needs to be power plants with an energy of 100 to the program number. You can build them no more than 4 pieces for example, as another technical center will consume, radar, fortifications, as well as the type of Temple nod, satellite communication Station. 20 minutes to allow the construction of any building, and the same type of 5-8 minutes to 10 minutes, improve or reduce depending on the balance. That will get a full Command & Conquer can already safely have such a name, as you can build buildings, and not just Renegade-X - pure battlefield mode. What I propose as an idea, it will be Command & Conquer Renegade - X with bonus units from the series Tiberian Sun in the boxes, and then you can even officially add to any structure (built to unlock units such as Titan, bike, others) - And even more important to make the secret side of the type of Mutants neutral aggressive - who attack all sides, visceroid of Tiberium Dawn & C&C 3 Tiberium Wars series, kid visceroid, medium visceroid, large visceroid. Get the whole game with elements of real-time strategy, RPG mode as you can get the rank of the battle and thus improve the damage, and the main course is a special weapon, because in the games Battlefield, Call Of Duty, Medal Of Honnor no construction of buildings construction yard, special weapons, too, no, and most importantly no resources, as in RTS games, as well as harvesters, that's why Command & Conquer Renegade X - it will be better than all the other games, with such ideas, you can release the whole game and even get money in the Steam store, on their servers, make a free game and a paid game, just sell in online stores games, and can on XBOX One S/X/Z & PS4 Pro. Max OS X/ Linux/ perhaps and on Wii and still on the future PS-5 - If will create. Think.

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