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Crash Site on [CT]


I Sell meme Boy

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I can re-add them tonight.

The problem is that when the patch was built, the precompiled shaders weren't included. This forces the server (and clients) to compile shaders before the maps starts. It's a rather lengthy process for that map and therefor disconnects all the clients and puts a huge strain on the server which I typically try to avoid.

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Someone forgot to rebuild shaders in patch 5.16. In 5.17 I hope they won't forget to do it.

@Bong, if it has to rebuild shaders it only has to rebuild once. I'll try to get a decent LocalShaderCache.upk file tomorrow which covers it all. (no more rebuilding shaders even when rebooting the server)

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