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CNC-Woods


Fffreak9999

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Hi everyone,

I have starting working a map of my own creation, called CNC-Woods (At least for now until I decide to finalize the map design).

I just thought I would show you what it looks like, and get your opinions on what you can see.

StoneWall1.jpg

StoneWall2.jpg

StoneWall3.jpg

StoneWall4.jpg

StoneWall5.jpg

I have also made it playable for people who would like to test it out. (It is no where near complete, but it should give you a good idea how it will play.

The intended game play is Ground Units only, so all infantry and ground tanks/vehicles are allowed, although with some tweaks to the map I could enable flying units, depending on people's opinion.

https://drive.google.com/drive/folders/ ... 3VJMVkzblk

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The Code:

Code: Select all

function ExecuteCrateBehaviour(Rx_Pawn Recipient, Rx_PRI RecipientPRI, Rx_CratePickup CratePickup)

{

// Health/Armor/Stamina Refill

Recipient.Health = Recipient.HealthMax;

Recipient.Armor = Recipient.ArmorMax;

Recipient.ClientSetStamina(Recipient.MaxStamina);

// End

// Weapon Refill

if(Rx_InventoryManager(Recipient.InvManager) != none )

{

Rx_InventoryManager(Recipient.InvManager).PerformWeaponRefill();

}

// End

}

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