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Bug in complex ( attached screenshot )


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Dear renegade devs,

I've noticed a glitched wall in Complex, I added a screenshot to make it more clear.

You can see through the tunnel on GDI and NOD. It is possible to spot vehicles and infantry through the glitched wall so you could spot a rush or something.

# Le bug

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It's probably render fall-off. The game renders "characters" infinitely afaik, and the game renders map assets by line of sight and distance so maps like Canyon don't show a whole asston of random rocks from the tunnels and slow down field frame-per-second performance.

Maybe the backwall in the openings to the caves, should be one of those "always rendered" assets. There is a checkbox for that in the editor iirc.

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