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bAllowWeaponDrop=true not working


iTweek.

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  • 3 months later...

They were never finished and then put on hold cause project lead demanded a different system for them (armor drops etc and complex rules for weapon drop chances etc). Since then they are put on hold waiting for a dev wanting to pick this up again. Or for someone to do a mutator.

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  • Totem Arts Staff
They were never finished and then put on hold cause project lead demanded a different system for them (armor drops etc and complex rules for weapon drop chances etc). Since then they are put on hold waiting for a dev wanting to pick this up again. Or for someone to do a mutator.

They're live on All Deck All Day, though I went about doing them in a more roundabout way than using an actual weapon pick-up, which still results in having to reload a weapon before it will actually fire.

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