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The best of C&C (Final Round)


zocom7

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I was really wanting to do this last year, but wasn't willing to do it until now. Although Methuselah was interested what I told about this on, neither other administrator nor moderator in GR.org are willing to participate for this special event in this so-called C&C March Madness poll. Now that C&C is nearly dead all except for the ones in TA and C&C Online, I guess this is something I think the C&C community should have had some time ago.

All the voting goes to this one thread (rather than making multiple polls in other sections of the GR.org forum):

Round 1: http://www.gamereplays.org/community/in ... pic=959350

Round 2: http://www.gamereplays.org/community/in ... pic=959404

Round 3: http://www.gamereplays.org/community/in ... pic=959729

Round 4: http://www.gamereplays.org/community/in ... pic=959920

Round 5: http://www.gamereplays.org/community/in ... pic=960177

Round 6 (final): http://www.gamereplays.org/community/in ... pic=960382

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ur missing expansions for the older games . . . counterstrike and aftermath for red alert 1 for example . . .

though tbh with this type of poll it's pretty clear that either C&C/RA1 for nostalgia reasons . . . or TS/RA2 for all time... EA would most likely get ZH, maybe Kane's Wrath . . . but it doesn't matter because whatever wins on westwood side is gonna squish the EA competitor.

Edit: looked at the results . . . strange that TS and RA2 won over their expansions . . . both were a major boost to gameplay.

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why no mods and indies ? :( like APB, TCW, Reborn and or course RenegadeX

Actually that would belong in another bracket category, "The Best C&C Mod". I have already implemented it but I wanted that to make it official in Moddb. I am still in talks with the main guys there to see if they are willing to put it up.

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Lol who the hell is coming up with what gets entered and what doesn't, it's kinda chaotic. (ps: as much as tib essence has good units and stuff, i actually enjoy the tib history mod more)

TW as a base game was entirely enhanced by KW, KW was better straight up, TW only has advantage because of mods (even though technically KW can be modded as well), and maybe campaign (i actually quite liked how the scrin came in applying real tactics in plot, as opposed to just being the cannon fodder aliens who invaded with bigger guns, and thinking about how that was only a mining fleet).

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