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Server Time Limit


Kane_The_Messiah

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When I read up on this, it had stated the to alter the time limit here.

[uTGame.UTGame]

BotRatio=1.000000

GoalScore=25

bTournament=false

bPlayersMustBeReady=false

NetWait=15

ClientProcessingTimeout=30

RestartWait=30

MinNetPlayers=1

bWaitForNetPlayers=true

LateEntryLives=1

TimeLimit=60

GameDifficulty=+5.0

EndTimeDelay=4.000000

GameSpecificMapCycles=(GameClassName="Rx_Game",Maps=("CNC-Walls_Flying","CNC-GoldRush","CNC-Whiteout","CNC-Islands","CNC-LakeSide","CNC-Mesa_ii"))

bLogGameplayEvents=false

bForceRespawn=False

ServerSkillLevel=0

MapCycleIndex=-1

I have 1 problem and 1 question with this.

Problem: After editting my server time limit from 40 to 60, and then rehosting the server, The server still states a 40 minute time limit...

Question: On the note of time limits, how do I set up a marathon server with a frozen clock?

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Hey dude,

Have you tried putting ?TimeLimit=60 onto your URL inside the startup batch file?

eg:

UDK.exe server CNC-Field?AdminPassword=****?maxplayers=40?vehiclelimit=12?minelimit=45?timelimit=60

As for the stopped clock, i think this requires a custom Mutator, unsure how to make these (at the moment!)

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