Jump to content

Modeling for the project


majd

Recommended Posts

Hello people,

I've been chatting with NEFobbyGEN about supporting this project.

I can help modeling vehicles, buildings and other non-bio stuff.

Here's a little something I made yesterday for the forum. It's based on the concept art from REDALERT2.

apocalypseb.jpg

apocalypseA.jpg

--------------

Here's some older stuff. Made with NURBS on Rhino3d 1.0.

truck.jpg

Basically, that's what I got...

My profile on MODDB

Link to comment
Share on other sites

hey, as one of the modelers of the team, your stuff seems to be quite good, but there is much room for improvement your mesh flow seems to be jaggedy and will be hard to unwrap,

Also, do you model in 3D studio max? that is the main program we use, and its also the most reliable and most common way.

If you have more model or can make something (we will give you a test so to speak) then we will continue in further discussions...

Ad myself, Fobby, and Havoc89 on msn and we will discuss more.

~killa

Link to comment
Share on other sites

QUOTE (Killa @ May 22 2008, 01:43 AM) <{POST_SNAPBACK}>
hey, as one of the modelers of the team, your stuff seems to be quite good, but there is much room for improvement your mesh flow seems to be jaggedy and will be hard to unwrap,

Also, do you model in 3D studio max? that is the main program we use, and its also the most reliable and most common way.

If you have more model or can make something (we will give you a test so to speak) then we will continue in further discussions...

Ad myself, Fobby, and Havoc89 on msn and we will discuss more.

~killa[/b]



Currently I do most of the modeling in Rhino3d. It's based on NURBS, but also features good mesh modeling. Fobby gave me a task :P already, and I'll be posting WIP when I can.

I appreciate the critique. I'm here to support the project, and also learn and advance my skills.
Link to comment
Share on other sites

QUOTE (majd @ May 23 2008, 06:06 AM) <{POST_SNAPBACK}>
Currently I do most of the modeling in Rhino3d. It's based on NURBS, but also features good mesh modeling. Fobby gave me a task :P already, and I'll be posting WIP when I can.

I appreciate the critique. I'm here to support the project, and also learn and advance my skills.[/b]



sounds good, one thing i suggest is branching away from 1. Rhino3D, and 2. Using nurbs, both are low end and not very useful, Rhino is a baseline 3d program form my understandings, grab yourself a 30-day trial of 3ds max and take a whirl at it, if you have mesh experience in rhino you can probably do some decent to good work in Max.

let me know if you have any questions!
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...