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  1. Hello community, as I've seen many active glitch-users on Whiteout on public games & PUG I want to report some of them here - but I guess there are more... GDI: To Hand-of-Nod avoiding Turret triggering: this is where you start.... Silo side soft border starts here - 10 seconds... plenty of time to reach a safe spot Note: Turret can detect you on the wall... but unless the Turret is already pointing that way he won't shoot you... jump down to HoN... or follow the reticle To Refinery (Turrets will detect you): move close to the rock otherwise you're still "out of the map" and soft border countdown runs out... run to Refinery using the left wall as cover.... Turrets will shoot... Stank shortcut: if GDI is lucky enough to get a stank... drive on top of the rocks next to HoN and hop down.... PP shortcut: climb the rocks at the right side of the infantry entrance of Nod base... Nod: Stank shortcut to Barracks / PP: once on top of the rocks both GT should spot you... I'm pretty sure there is a way to avoid GT detection completey (without distraction!) but I didn't test it that elaborately :-/ Stank shortcut to Refinery avoiding GT detection: start here get on top of the rocks or wall [most will fail here *lol* but once you know how it's really easy..] wait for the harvester to cover you... or ask a teammate to distract the GT... and thats it :-/ I hope Whiteout gets fixed next patch.... :-) Regards, Sn4ke
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