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J.L. 006

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    J.L. 006

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  1. Get the UDK.exe located in Binaries\Win32, make a shortcut, on desktop, and edit the destination of the shortcut to: So, just type editor after it. You shouldn't merge the Renegade SDK with regular UDK. I have tried this but I cant open the editor, only the game itself opens anyone know why?
  2. Interesting, I believe I may have mixed some cooked files in and my SDK doesn't look fully complete (missing files) I'll re download and give it another shot. Thanks
  3. J.L. 006

    Editor Crahes

    I've been working with UDK for some time now and have a basic working knowledge of it but I've come a across a problem that I can's solve. When I try to load, import, and/or add certain assets (particularly static meshes) to the map, the engine crashes. For example: I add any Renx asset from the content browser to my project/map and UDK freezes and becomes unresponsive and subsequently crashes. Problem signature: Problem Event Name: APPCRASH Application Name: UDK.exe Application Version: 1.0.12791.0 Application Timestamp: 54cad26a Fault Module Name: KERNELBASE.dll Fault Module Version: 6.1.7601.17514 Fault Module Timestamp: 4ce7c78c Exception Code: 00000001 Exception Offset: 000000000000a49d OS Version: 6.1.7601.2.1.0.256.48 Locale ID: 1033 Additional Information 1: dd4f Additional Information 2: dd4fb712b4ba5d0c662911d620895dda Additional Information 3: ecd4 Additional Information 4: ecd44868d9856034adb10212b431f37e Has anyone else had this issue or knows how fix it?
  4. Thanks, I have downloaded the compressed file (same size) and extracted everything which amounted to 10GB of data. Sifting through I see much of the content (primarily models). Are there supposed to be any executable files or do I have to apply the content manually to UDK's files?
  5. I downloaded he SDK and I have troubles copying the file from folder to folder, and extracting the files from the compressed file. It states each time that the file is empty. Anyone have this issue? Any help would be great!
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